Showing posts with label story. Show all posts
Showing posts with label story. Show all posts

Friday, January 15, 2010

The Hidden Danger of Epic Tales

I read an interesting post on Jane Friedman’s blog, There are No Rules, entitled Telling a Story: One-Sentence Stress Test. It is a post well worth reading, but I want to focus on one thing she wrote.  It is some advice that might have helped me over twenty years ago, but now comes a bit late.  I provide the out-of context quote here because I think it is worth repeating.

For most first-time novelists, however, pursuing a story that resists the one-sentence stress test is perilous. Stephen King didn’t start off with The Stand; his first book was Carrie. Meanwhile, George R.R. Martin only undertook his complex fantasy cycle late in his career when his skills had reached full maturity.

Complex books like these should come with an FDA label: “WARNING! Trained professionals at work. Do not attempt this at home.”

Struggling writers who wave off such warnings often pay for their hubris by producing a novel that simply doesn’t work.

My own work over these many years is a testimony to the wisdom of Jane’s words.  If I could go back to my younger self and give some writing advice it might well be something like her warning above.  “Start with something simple.  A straight forward tale that fits in one novel.  Something easy to tell.  Delay working on the complex epic until you have the skills to tell it properly.”

I had simple stories in my head back when I was in college, but I didn’t feel the urge to write those stories down, to tell them quick and fast.  Instead I was lured by a disjointed series of ideas that felt right together, and so became fascinated by a complex puzzle of a tale that I could only glimpse at out the corner of my mind’s eye. 

Over time I toyed and tweaked with the various ideas I had, arranged and rearranged them next to each other, trying to discover how the fragments fit together to form a greater whole.  I knew I was trying to write something big, something complex, but I had no idea how big or how complex.  I didn’t have the skills needed to tell my epic, nor those needed to find the thread of a story that connected one item to another. 

Over the last several decades I gained the abilities needed to tell the epic I call Gods Among Men.  I know my story now in ways I couldn’t in my youth, and I know what I must do to tell it.  It is a daunting task, and if I had other books under my belt I would feel more confidant in my ability to do my story justice.  To tell it the way it deserves to be told.

I said Jane’s advice comes a bit late.  When I was younger it might have been possible for me to choose another story, a simpler tale that I could have focused on and finished.  Now I cannot turn aside from Gods Among Men.  Day and night I think on it; it fills my daydreams and is the center of every effort I make as a writer.  Call it passion, or obsession, or just plain stubbornness, but the end result is the same.  I cannot tell another story until I have Gods Among Men “finished” in some sense of the word.

I take solace, however, in a different thought: had I been more experienced, had I realized early on how complex and difficult it would be to tell Gods Among Men, I might never have found the nerve to to try writing it down. 

Gods Among Men is the work of a lifetime, my lifetime.  And the truth is I love this tale.  It isn’t effort to work on it, to think on it, to write and edit for hours at a time.  Well, sometimes it is an effort; but often I lose myself in a fantasy world of my own creation.  A brutal world, a beautiful world, a complex realm with characters that defy simple labels such as “good” or “evil”.

Perhaps I shall never finish this tale of mine, that it will be nothing more than a monument to my own hubris.  If so, that will be a shame, but not a tragedy.  A tragedy would be if I had never tried to tell this story, if I had never accepted the challenge of telling one great, truly original, tale.

Wednesday, December 23, 2009

A Thought Provoking Critique Of The Phantom Menace

I hadn’t planned to do another post before the end of the year, but then Lovely Lindy sent me a link to the first part of a video critique of Star Wars: The Phantom Menace.   I watched it, expecting humorous jokes, sarcasm, and snide remarks, and all that abounds in this review. 

But it also contains carefully thought out, extremely sophisticated, arguments about the difference between strong characters and weak ones, between exciting plots and boring ones.  It openly and honestly lays out the necessary elements for a good story, and argues convincingly that all those elements are missing from The Phantom Menace.

Below is the first part of the series, and here is a link to it on YouTube.  There are seven parts in the whole series, each 10-minutes long. 



Yes, that’s right, this is a 70-minute critique of The Phantom Menace.  Trust me, just watch the first 10-minute segment; if you don’t like it you won’t be interested in the rest. 

But if you are like me, if you care about storytelling and seek to improve your skills, you will find yourself wanting to take notes.  This is the kind of honest, unvarnished criticism that writers always want but rarely receive.   It has given me  insights into my own attempts at writing; has prompted me to ask myself questions that I will be struggling with for some time to come. 

I Must Include The Following Warning

This video series also includes a darkly comic sub-story revolving around the narrator’s fictional private life.  I won’t provide any spoilers here, except to say that the video does contain elements which may offend some people and which are not for young children.  Consider yourself warned.

The maker of this video series also has has a 4-part series critiquing Star Trek: Nemesis.  The comments on his YouTube site indicate the Nemesis review is as funny and insightful as his Phantom Menace review.   If it is, I may well write another post promoting it as well.

Monday, October 26, 2009

A Host of Distractions

Nerve pain is a bitch.

About two months ago I herniated a disc in my back.  The L5-S1 disc to be precise.  I don’t mention this to garner sympathy or complain randomly.  This event has drastically affected, among other things, my ability to write.   It, along with other events, has led me to consider the daily distractions that can pull a writer away from their passion.  And that is a subject relevant to this blog.

The Writer’s Burden

Writing well takes a lot of time and effort.  It requires devoting a significant amount of your free time to a pursuit that may well yield nothing.  It can be a frustrating, even depressing, pursuit. 

The joy writing can bring is often long delayed, and unexpected.  It may be years later when you read something you wrote and think, “That is really good.”  Or when someone compliments you for something that entertained of enlightened them. 

At those moments writing is worth the struggle.  Up till then it is obsession that must drive a writer.   Yes, obsession.  There is no better word to describe what brings someone back to a work that demands so much and offers so little for such a long time. 

But obsessions are rarely all-consuming.  I am obsessed with my story, but I  have also always been prone to letting outside forces dictate the amount of time I spend on my obsession.

The Wasteland of Distractions

The new TV season has always been a dreadful time for me to try and write.  For many years the start of the new season pretty much brought all my writing attempts to a screeching halt.  Fortunately, TV these days is bad enough that relatively little draws me to it.  I suppose I should thank reality shows for the amount of dreck cluttering the airwaves, but they are so god-awful I can’t bear to say anything nice about them. 

For the last year or two I maintained a schedule that let me write fairly regularly.  At least several times a week, about 10-20 hours total.  Not as much as I would like, but enough that I felt good about the progress I was making.   I even managed to keep this schedule when new episodes of my favorite shows were airing.  Quite a feat, if I do say so myself.

Then I hurt my back a couple of months ago and my schedule went to hell.

At first glance, you might think something like this would let me spend more time writing.  After all, I can’t stand for long, nor can I lay down.  I practically live in chairs, and one of the few that doesn’t make me feel worse is the one at my computer.  While there, why not write?

There are a few problems with this chain of reasoning, namely pain, drugs, and treatment. 

Oh the Pain, the Pain

Back at the top I said nerve pain was a bitch.  Back when my pain was at its worse it felt like a wild animal was trying to rip my leg off.  Perhaps there are those able to focus past that kind of agony, but I am not one of them.  Crafting a single sentence became extraordinarily difficult, often require many long minutes just to piece together a few words. 

And then there were the drugs to control the aforementioned pain.  If you are looking for a good way to reduce a groan man to a drooling idiot, I can heartily recommend a cocktail of Neurontin and Percocet.  Together they pretty much destroyed my ability to perform any task taking more than a few seconds to complete.  Granted, I was so high that my imagination took flight and I had great ideas and insights into my story.  But I lost much of my ability to put any of those thoughts on paper.  On top of this, I had a host of bad reactions to the Neurontin which resulted in more time spent with doctors.

Which brings us to treatment.  Treating a hernia goes through several stages, all of which takes time; both for the treatment itself, and in recovering afterwards.

First there was the time it took to see doctors, and the time spent recuperating from the terrible chairs in most waiting rooms. 

This was followed by the (wasted) time in physical therapy that in my case actually made my hernia worse.  

Then I had surgery.  No only was this not pleasant (a significant understatement on my part), it took quite some time to recover from.   The surgery, however, did (eventually) relieve much of my pain. 

With my pain reduced I was able to begin going to a gym where I could do water exercises designed to strengthen my back.   It took long hours to find the right gym, and I now spend many hours each week there. 

When I am done exercising I return home, often so tired and in enough pain that writing is the last thing I want to do.  Instead I take my narcotics and play a game or watch some TV for a couple of hours, then go to sleep in my chair. 

Yes, I still can’t lay down for any significant period of time.  My sleep is still fitful, and I am tired most of the time.  All of which reduces my ability to write fiction.

Is All of This Going Anywhere?

I have not been able to write on my story for many weeks now.  I have been able to write about it in blog posts, but that is not the same.  Writing a blog post is easier than fiction writing where you must worry about characters, plot, descriptions, and so forth.

My desire to write, as always, is still there.  The obsession has not diminished.  But the lost time caused by all these distractions is dramatically increasing the frustrations writing incurs, and further delaying the rewards that normally inspire me to keep pressing forward.

A while back, Nicole and I began a regular exchange of writing and editing.  It was certainly beneficial to me, and surprisingly enjoyable.  This exercise forced me to do something every day, especially on those days when I wanted to set the effort of writing aside.  Unfortunately, events in her chosen career have made it impossible for her to continue this exchange for some time to come.  I mention this to illustrate that while my tale may be singular in its details it is indicative of a broader pattern affecting all writers.  Namely the tendency for outside forces to interfere with the work and joy of writing.

This is not to imply that I intend to stop writing.  My point here is not to throw a pity party, but to illustrate how easy it is for life to disrupt the effort required to produce a work worth reading.  Telling a story in its entirety becomes a quest with hardships that encourage you to turn aside.  Perseverance is required to push through to end.  Perseverance, and obsession.

Thursday, October 8, 2009

The Big Picture, Part 3: The World That Never Was

Foreword:

This post is part of an ongoing series laying out essential elements for understanding both the complex plot of my epic fantasy, Gods Among Men, and the byzantine plans of its protagonist, the wizard Damon Roth.

Here are links to earlier posts in this series.

Starting With the Threat and Working Backwards

In a previous post, I summarized the major plot of Gods Among Men as follows:

Damon Roth sees a threat so far in the future that for him to even talk of it makes people think him insane.  He takes it upon himself to save the world, even if it means destroying a civilization to do so.   The price of failure is his soul.

I will explain the threat Damon perceives in a later post.  For now, accept that the threat is real and that his solution to it will work.  Implementing his solution, however, requires a concerted effort that must be maintained for eons. 

This fact exposes the fundamental problem I faced in Gods Among Men.  I don’t believe any short-lived species (such as humanity) could implement, on their own, a complex plan requiring constant effort for perhaps millions of years. 

It is unreasonable to expect a reader to suspend more disbelief than the writer can.  For me to “believe” that Damon could create a society capable of confronting an eons long task, I had to include an immortal race, or one so long lived they can be considered immortal.  One whose fate is tied to that of the earth’s. 

A Choice of Races

In fantasy and science fiction literature there are numerous ways to create immortal or nearly immortal races.  For a while I toyed with the idea of using robots or some other kind of automated machines to address my story’s needs.  I opted against this approach because it felt hokey, I disliked the symbolism, and because it led to a dénouement that felt false and boring to me.

I decided I wanted an immortal race that has existed since the earliest periods in earth’s history.  A race that once interacted with man frequently, but then retreated behind some mystic veil.   A race which we today either know nothing of, or believe to be the product of fairy tales.

And thus J.R.R. Tolkien inspired a simple solution: Elves, though Faerie Folk might be a better description. 

In The Lord of The Rings, and Tolkien’s other tales, elves were immortal, powerful creatures that left middle-earth at the dawn of the age of man.  The elves he described, and the manner in which they retreated from the world of men, were not perfect for my situation.  But my thoughts on Tolkien’s ideas combined with my knowledge of other mythological concepts surrounding elves and faerie folk until I arrived at my eventual solution.

The Unrecorded Past

In my mythology, elves (and other faerie folk) exist on more dimensions than we can perceive.   They interact with us by “projecting” part of their essence into the dimensions we inhabit, à la Flatland.  This lets them appear to change shape, sometimes appearing much like beautiful humans, and other times looking like animals such as white stags or black cats. 

It is possible for humans to “crossover” into the elven dimensions and interact with them in their native environment.  But the limitations of human perceptions hamper our ability to understand or clearly remember what happened.  And time does not flow at the same rate in these other dimensions as it does in ours.  A person who spends a few weeks living among the elves may return to our world only to discover decades have passed, while they have not aged.

In our pre-history, men interacted with elves regularly.  The graceful--and at times terrible--elves, with knowledge and powers no human possessed, inspired stories that in later generations became the foundations for mythologies and religions. 

Elves are immortal, but are highly susceptible to metal, especially iron and steel.  Weaker elves can die by touching something made of iron or steel. As mankind learned to make items out of metal, elves retreated from the dimensions they shared with us to protect themselves.  Near the dawn of our written history, elves cut off almost all contact with humanity and became just legendary creatures inhabiting fairy tales

How Elves Fit Into Damon Roth’s Plans

There are other faerie creatures, such as unicorns and the like.  But Elves are the ones important to what Damon Roth is planning.   Being immortal they can provide the stable core for the new society he plans to build.  Elves can guarantee that efforts to thwart the long term threat to the planet do not falter. 

But Elves will not ally themselves to a society dominated by wizards, for reasons I will explain in a later post.  At the start of Gods Among Men, wizards control the upper reaches of a world spanning empire called The Guild.  These wizards do not believe elves exist.  They think elves are just  products of Damon’s madness.  Thus the wizards refuse his demands that they relinquish power.  This results in Damon’s decision to destroy The Guild and create a new society that elves will ally themselves with.

Tolkien wrote about a crisis that ends with elves retreating from the world.  I write about a crisis that ends with elves returning to the world in order to ally themselves with mankind.  This is not the totality of Gods Among Men, or even the primary plot thread, but it is a crucial fact that drives much of Damon’s motivations and machinations.

Summary

The following is a list of key points explaining the founding logic of my world, the importance of elves to Damon Roth’s plans, their relationship to mankind at the beginning of Gods Among Men, and how this relationship must change by the end of the story.

  1. The world is our earth in the distant future
  2. Elves have existed since before humanity evolved.
  3. Elves are effectively immortal.
  4. Elves have a well-developed, highly stable, culture and society.
  5. Elves and other faerie creatures cannot tolerate metal, especially iron and steel.
  6. Elves and other fairy creatures retreated from the “human” dimensions when mankind began using iron and steel.
  7. By the start of Gods Among Men, most people have forgotten even the tales and legends of the faerie folk.
  8. Damon Roth is one of the few who know that elves exist.  (I shall explain how he came by this knowledge in a later post.)
  9. The future threat that Damon is aware of is real.
  10. Elves are aware of this threat, and it endangers them as well.
  11. Damon’s solution to the threat will work, but requires a sustained effort for perhaps millions of years.
  12. Elves are aware of Damon’s proposed solution, and accept that it is the best answer to the future threat.
  13. Elves are incapable of addressing the threat by themselves.
  14. Damon believes, with cause, that the world’s only hope is for mankind and elves to form an alliance dedicated to enacting his solution to the threat.
  15. Elves, for good reasons, will not ally themselves with any society dominated by wizards.
  16. The Guild, the dominate power in the future is largely controlled by wizards who do not believe that elves exist.
  17. These wizards refuse to relinquish power and turn control of the government over to non-wizards.
  18. Damon decides to destroy the current society and create one where wizards play a lesser role in world affairs.
  19. Elves will neither interfere with nor aid Damon.  They shall wait to see the outcome of his actions and, if he succeeds, form an alliance with the society that forms after the fall of The Guild.

The final point is crucial.  The elves in my story feel they must remain neutral.  They want Damon to succeed, but they are afraid of interfering lest some factions of mankind come to see them as enemies and not allies.  In fact, part of Damon’s plan is to identify and eliminate any who might react violently to an alliance with elves.  Therefore, while elves are crucial to the finale of Gods Among Men, and are essential to Damon’s motivations, they are little more than spectators to the major events of the story. 

I would not go so far as to call the elves in Gods Among Men some type of MacGuffin.  Some of the elf characters are very important to the scope of the story.  But none of these characters are the primary focus of any central story arcs.  Rather the elves in my story are structural elements, secondary characters that provide depth and meaning to the main characters.  They fill this role because, to me, elves have much better symbolic value than robots, and the dénouement they provide is far more satisfying. 

Wednesday, September 30, 2009

The Big Picture, Part 1: The Point and Purpose

As I have mentioned previously, writing these posts helps me refine the ideas behind my epic fantasy, Gods Among Men.   They force me to express my nebulous thoughts in concrete sentences.    To take the vague and make it specific.

The protagonist of Gods Among Men is Damon Roth. Recently I had an epiphany where I saw behind Damon’s tactics, which I had instinctively settled on long ago, and grasped his strategy in a clear manner.  I glimpsed into the devious mind of a character I had created and truly understood him for perhaps the first time.  I saw how he treated the world as a chessboard, and people as pieces moving on that board.   The reasons behind his actions became clear to me, and I appreciated the elegant brutality of his solutions to problems. 

This knowledge allowed me to write a clear, concise summary of the fundamental story.  I tried to write down Damon’s strategy and tactics in a similar manner, but found myself balked by my mythology.  I discovered that to understand “why” Damon acts as he does requires understanding:
  1. The world he lives in
  2. The nature of the threat he is responding to
  3. His ideas for addressing that threat
  4. The reasons some oppose him and others support him.
  5. How he plans to eliminate those who oppose him
  6. How he plans to reward those who support him
  7. Why he sees himself as a threat to his own plans, and his solution to that problem.
That is a tall order.  A single post, or even a single day’s work, is insufficient to write something that covers all of that.  To explain Damon’s strategy and tactics I must first explain the big picture in a way I have never done before.  It requires spelling out information that hitherto resides solely in my mind.  Plot points which I intend to incorporate into my story as needed. 

The finished story is the ultimate, and definitive, explanation for all of this.  But a summary of what I intend the story to contain, written so it is clear to the average person, is a reasonable goal.  In fact, such a summary is necessary if I hope to someday be published. 

Which brings us to the point and purpose of this series of posts, which I am calling The Big Picture.  In this series I will explore the history and mythology that forms the setting for Gods Among Men. I shall explain how the world transitioned from the way it once was to how it is now; and why that is important.  I will reveal enough of the back-story of central characters, along with their motivations, so that their goals are put into context.  I will explain the threat that Damon is responding to, along with his solution to the threat. Finally I will reveal Damon’s byzantine plot and what he hopes to achieve.   I shall reveal the cost he must pay for his plans succeed.

This is not to suggest I am going to post on this subject exclusively.  Merely that I will return to it regularly for some time to come.  It is, after all, a subject dear to my heart.  Plus, I don’t want the vagaries of memory and the demon of time to steal my current clarity of thought. 

Thursday, September 24, 2009

The Moment Of Epiphany

I am late with the posts this week  for two reasons.  First because of issues with my back, but more importantly I had and epiphany about my story, Gods Among Men.

It was strange for a plotter like me to admit this, but I had until recently put precious little thought into the machinations at the end of the story.   Which is not to say I did not know the ending, merely I hadn’t figured out how to get there.  The distinction is important.  Knowing the endpoint is a matter of plot, getting there is a matter of character and story.

I had all the characters, I knew I needed all of them, but I was uncertain why I needed all of them.  I knew many things I needed Damon to do, but it was all tactical maneuvers; I was missing a strategy to  tie the details together.

When insight strikes, you notice.   It is like when a puzzle makes sense, or a math proof becomes obvious.  Archimedes may well have yelled, “Eureka” at such a moment.  I, on the other hand, whispered something a trace more vulgar and gaped at mid-air.

I now know why Damon is doing certain things.  And I can explain, simply, the importance of each action to his plan. I understand the twisted plot now in a way I could not before.

And so, for perhaps the first time, I shall jot down what my story is about in a way anyone can understand.

This story is about Damon Roth. 

Its tag line is: One man’s quest to change himself starts with his attempts to change the world. 

The plot is about the fall of one empire and the founding of the greater empire that shall follow it. 

Damon Roth sees a threat so far in the future that for him to even talk of it makes people think him insane.  He takes it upon himself to save the world, even if it means destroying whole civilizations to do so.   The price of failure is his soul.

Damon will destroy the old empire and create a new one dedicated to confronting the future threat.  He will not rest, nor falter, nor turn aside in his quest to become the god of a new age.  To become known as Demiurge, God Among Men. 

But first he must  defeat the old Demiurge and steal his power.   Then he must identify the enemies and traitors who might move against him or  Tara Rihtwis, the woman he has chosen to rule the new empire.  He will empower these enemies until he is ready to destroy them, and in the process slay the old empire.

Damon is the hero of the story.  And he may well be a power-hungry madman.

Friday, September 18, 2009

The Unreliable Narrator

Most of the time, the reader can safely assume that the writer tells the truth.  That what appears on the page is an accurate version of events in a story.  This is not meant to suggest that characters do not tell lies to each other, or that the events themselves are plausible, merely that what is written on the page did in fact happen in the story. 

There are, however, exceptions to this rule.  The author can deliberately lie to the reader by relating events on the page, only to reveal that those events never actually happened in the story.  The narrator of the story becomes unreliable.

As an example, consider the movie, A Beautiful Mind, in which the principle character suffers from paranoid schizophrenia and has constant delusional episodes.  His delusions are presented to the viewer as if they are really happening.  It is not until much later in the movie that we discover that much of what we have witnessed on the screen never happened.  We are required to search our memories and decipher what was real and what was false.  What actually happened during those delusional moments is left to our imaginations.  The narrator of the story, in this case the director, has lied to us and is therefore unreliable.

This technique of storytelling dates back over a thousand years and is used for many different effects.  In A Beautiful Mind it is used to both explain the nature of paranoid schizophrenia and to make the central character more sympathetic than he would be without that understanding. In other works it is used to set up a surprise ending, or to make the reader/viewer think about something in a new or different way.

I make use of the unreliable narrator technique in my epic fantasy, Gods Among Men, as a means to:

  • Describe a major event
  • Build a mystery around that event
  • Lay out the social order
  • Explain the military structure
  • Establish the limits on the powers of normal wizards
  • Show how the protagonist, Damon Roth, exceeds those limits. 

In an earlier post, I wrote about how my late wife, Ellen inspired me to change three places where characters describe a major event and make those tales into flashbacks told from their point of view. 

Making this change was problematic  because the tale the characters were telling was not entirely true.  Their minds had been altered and parts of what they related were fictions placed in their consciousness.   They were unreliable witnesses to the event, which is not quite the same thing as being an unreliable narrator.   They believed what they said was true, and clues that their recollections were false were given to the reader even as they spoke.

Once I wrote those scenes as flashbacks, and turned their delusions into events that would appear to be true to the reader, I became the unreliable narrator.  I started lying to the reader by describing events that did not happen the way I wrote them on the page.

This opened up possibilities and gave me great advantages as a storyteller. The flashbacks became exciting, action filled scenes, each one building on the last.  In each telling I added details--private thoughts, worries, desires, and observations--that the character wouldn’t include when telling their version of events to others, but which gave important information and insights to the reader.  The downside was the reader was forced to think about what was real and what was imaginary.  To sort through the clues and decipher what really happened, and what were parts of a magically induced delusion.  These were problems I could live with.

Since then, I have thought much about the unreliable narrator technique.  Were I to use it too much, then the story would become unreadable.  If nothing can be believed then the essential suspension of disbelief  is forfeited and the reader loses interest. 

Therefore I decided upon a simple rule: I will only use the unreliable narrator in flashback scenes, and those scenes will only be told from one point of view.   In non-flashback scenes, what the reader sees on the page will be true and reliable.

For example, I have an extended flashback where Artemis Arrowsmith relates the events that led to the death of her lover Marcus.   This scene will be told solely from her point of view, albeit in third person fashion.  Her actions, thoughts, feelings, and memories will be told to the reader directly.  For other characters the reader will only be told what Artemis sees them do or hears them say or has related to her by another character.  Artemis might misremember certain details, or lie, or misinterpret events because of her own biases or preconceptions.  Thus she becomes an unreliable narrator of her own tale. 

But what she and others say and do both before her flashback starts and after it ends will be accurate and factual descriptions to the best of my abilities.  The reader can rely upon the scenes set in the present as containing only the truth.

The unreliable narrator is a powerful technique that allows authors to explore ideas, emotions, and experiences in ways that would be impossible otherwise.   In some cases, such as mine, it provides easy routes for including details that would otherwise be awkward or impossible to introduce.  It is an approach that puts unique demands upon the writer’s skill, and challenges the reader to think about what they read in new ways.  It is not the right choice for most works of fiction, but it is an option that should never be dismissed lightly.

Friday, August 21, 2009

Antihero: A Closer Look At Artemis Arrowsmith

This is a continuation of earlier posts about the roles of protagonist, antagonist, hero, villain, antihero, and antivillain, as well as my exploration on the nature of the hero. I have previously talked about Damon Roth, the protagonist in Gods Among Men, and Demiurge, the antagonist, and why both fail to be either a hero or villain. I have multiple posts about Morel and Tara Rihtwiz, who fill the roles of classical and modern heroes respectively. Those posts can be found by following the links to parts 1, 2, 3, and 4.

Today I will focus upon Artemis Arrowsmith, a woman who has evolved into the role of the antihero. I begin by reviewing how I came to conceive of her character and the various twist and turns that led to her current incarnation.

In a previous post I described how I first conceived of the story that would become Gods Among Men. To recap, I was a teenage geek who loved playing Dungeons & Dragons (a.k.a D&D), and so my initial musing on the story revolved around stock characters drawn from my experiences with role-playing games.

A character-type central to D&D is the Ranger. A Ranger in D&D is a hunter, a tracker, a woodsman, a fighter who has special expertise fighting certain enemies. Back when I was teenager it was clear that the creators of D&D were basing their Ranger upon the character of Aragorn from The Lord Of The Rings, who himself was based upon archetypal hunter-heroes.

Initially, I added a ranger-type character to Gods Among Men without much thought. The story I was conceiving revolved around the wizard that became Damon Roth. When I was sketching out my original ideas, a common theme in D&D adventures were background details like, "A long time ago there was a wizard so-and-so and his ranger ally such-and-such that fought the great evil etc..." Another concept that could be directly traced back to The Lord Of The Rings and the relationship between Aragorn and Gandalf.

And so, once I began thinking of a wizard as the central character, I naturally decided he must have a ranger ally. Having no better idea than that, I created a male ranger, named him Smith (nickname Smitty), and tried to figure out where he fit into the story. I thought of him as a tough, experienced, deadly fighter who could dispatch enemies without a second thought.

I also thought of the ranger as the character that would balance the group of heroes. In my mind, the wizard would be in constant conflict with the knight figure (who became Morel) and with other characters I was starting to introduce into the story. My first draft of the ranger had him as a peacemaker that pulled each person's extremes back toward the center so they could complete their quest.

It took me a while to realize the contradiction inherent in this concept of the character: the killer that makes everyone want to be peaceful and happy together. I found the contradiction impossible to fully reconcile, and so began changing the character more and more.

Perhaps the first major change came when a former girlfriend read my early drafts and noted, "You don't have any female characters." This prompted me to look at my major characters and consider which ones would benefit from a sex-change. The ranger named Smith was the first to undergo the procedure. In the process, I dropped the horrible nickname Smitty and the non-descriptive name Smith and began looking for a better name.

Being a fan of all things mythological, when I began thinking of a female hunter I immediately thought of the Greek goddess, Artemis. I liked the symbolism, so I gave my huntress a bow and changed her name to Artemis.

Later I stumbled across the name Arrowsmith; it was the name of the central character in Sinclair Lewis's Pulitzer Prize winning novel, Arrowsmith. I immediately liked the name Arrowsmith because it underscored the archery aspect of the character and created a nice alliteration: Artemis Arrowsmith.

After a bit or research, I discovered the character in the Sinclair Lewis novel was a doctor torn between the demands of society and his own desires. I liked the symbolism there as well, so Artemis Arrowsmith became my new and improved ranger character.

In my next post I shall continue reviewing Artemis's development as a character and the various influences that affected my choices with her.

Monday, June 29, 2009

Analysis of My Opening Paragraph: Part 3

Today I am continuing my narcissistic and self-indulgent analysis of my opening paragraph. In Part 1 of this analysis I established the pattern of focusing upon the symmetrical relationship between the opening and closing lines. I continued this pattern in Part 2 where I focused upon the second line and its relationship to the next to last sentence. Today I will continue first by looking at the third sentence and the matching second-to-last sentence. Assuming I don't bloviate too much, I will conclude by looking at the fourth, and middle, sentence in the paragraph.

For ease of reference, here again is the paragraph in question:
Damon Roth built a grand house. An extensive foundation supported mighty oak limbs that reached skyward, unwavering in their duty, holding soaring gables aloft through the centuries. Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. Color-stained eyes framed the world in a kaleidoscope of possibilities. Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a resplendent thicket of trees that concealed the mansion from the world. Only the central tower, covered in a spider-web of vines, was tall enough to break the barricade of trees. From there Wizard Roth changed himself by changing the world.
And the sentences I will be focusing on first are:
Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. ... Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a
resplendent thicket of trees that concealed the mansion from the world.
In Part 1 of this analysis I established that the paragraph, and by implication the entire story, is about my protagonist, Damon Roth. I inform the reader that Gods Among Men is an epic fantasy whose central character is willing and capable of challenging the established order to achieve a personal goal.

In Part 2 I explained my use of personification to link to older literary genres, most notably Medieval, Renaissance, and Victorian. I established that everything said about the house as if it were a person is in fact a comment on Damon Roth.

With that thought in mind, consider the phrase, "Wide windows were the manor’s great eyes". The image of the manor's windows as eyes links to Damon's eyes. By implication this links to his vision of the world, both as he sees it now and how he thinks it should be.

This leads to "searching in all directions". On the surface it says the windows face in every direction from the house. Underneath, by personification, it implies Damon is searching for something. Saying he is searching in all directions carries hints of uncertainty. Does Damon really know what he is looking for? Would he recognize it if he found it? Does he have an idea where it might be, or is he flailing about hoping to stumble across what he wants?

In the sentence "from behind a gothic countenance" we again are given a visual image of the house as a European Gothic manor. This style of architecture begins in 12th-century and lasts into the 16th century, again pushing a Medieval and Renaissance image of the novel's culture. The sentence also continues the theme of linking to literary genres such as Victorian era Gothic novels.

Given that I am writing a fantasy novel, it is fair to assume that the Gothic reference links to Gothic horror. To be honest, I have always loved the imagery contained in well-written Gothic horror, so I will admit it does strongly influence the direction I am taking my story.

Gothic horror does not focus upon what I refer to as "horror porn", i.e. an excess of gore and violence. Rather it focuses upon psychological and physical terror, mystery, the supernatural, ghosts, haunted houses and Gothic architecture, castles, darkness, death, decay, madness, secrets, and hereditary curses. The characters of Gothic fiction tend toward being tyrants, villains, bandits, maniacs, Byronic heroes, persecuted maidens, femme fatales, madwomen, magicians, monsters, demons, angels, fallen angels, the beauty and the beast, revenants, ghosts, perambulating skeletons, the Wandering Jew, and the Devil himself.

All of these elements are ones I try, with varying degrees of success, to include in Gods Among Men. With the phrase "a gothic countenance" I am informing the reader of the types of characters and storylines that they may reasonably expect to see throughout the epic.

Moreover, and more specifically, this phrase is a comment upon Damon Roth. He is a Gothic character. In point of fact, he has many of the characteristics of a Byronic hero, though that will only become obvious as the story develops.

Moving on, the second to last sentence begins with "Clear eyes actualized only one". The eyes are the manor's windows, so clear eyes are the clear windows; i.e. those that are clear panes of glass. Symbolically they are Damon's eyes, his vision of the world as it is and should be.

With the word "actualized" a new dimension is added to the story. The word "actualize" literally means make something real and give it substance. Therefore "Clear eyes actualized only one" symbolically means "Damon's vision of how the world should be is clear and he will make that vision reality".

The first two parts of the remainder of the sentence are "a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away". This is an image of controlled beauty, of life, of an ordered world. Damon's plans are not to destroy, but to promote life. He is not seeking chaos, but to establish a new order.

The final portion of the sentence is "a resplendent thicket of trees that concealed the mansion from the world." As I said in Part 2 of this analysis:
Forests, particularly in Medieval and Renaissance literature, were often used as a metaphor for the world or mankind as a whole. Therefore this sentence establishes Damon's relationship to the world and the rest of humanity.
Ergo, since the mansion is concealed from the world so is Damon. He is alone, isolated, outside. He is separate from the world that surrounds him. He is unseen, and therefore unexpected.

I conclude now with the central sentence in the paragraph. The one with no symmetrical partner and which therefore stands alone. The sentence:
Color-stained eyes framed the world in a kaleidoscope of possibilities.
Once again I return to the image of the manor's windows as eyes. "Color stained eyes" literally means "windows stained with color" which in turn implies stained-glass windows. This is foreshadowing for later when Damon goes to his casting chamber and begins to cast as powerful spell. All the windows he passes before he gets to the casting chamber are clear glass, clear eyes. The casting chamber has stained-glass windows, eyes stained with color. This sentence becomes a comment upon Damon's use of magic to examine all the possibilities of what could be, of how the world might be. The word kaleidoscope carries special significance because it translates to mean "looking at beautiful forms". The sentence as a whole therefore means Damon uses his spells to examine all the possibilities for the way the world could be beautiful to him. From all these possibilities he chooses one, and forces the world to conform to that vision.

This brings us to the end of my analysis. There is more that I see in the paragraph, but I have already written far more about it that I originally intended to. Perhaps no one else will read this in its entirety, but this has been a useful exercise for me. Writing this analysis forced me to put into words the ideas I have never articulated well before. In any event, now when someone asks why I am reluctant to change this one paragraph I can point to this analysis and say, "Here are my reasons."

Friday, June 19, 2009

Analysis of My Opening Paragraph: Part 1

A few months ago I wrote about the purpose of the opening sentence, and mentioned the opening paragraph to my epic, Gods Among Men. In that post I said:

I wrote the opening over and over, trying one starting point after another, until I finally found a formulation that felt right.

My final choice for the opening sentence introduces my central character and established a starting scene. It leads naturally into a first paragraph crafted to inform the astute reader what to expect from the whole story. The first paragraph is mirrored by the last paragraph of the entire multi-volume epic. Thus Gods Among Men is framed by two paragraphs designed to fit together. They form the beginning and the end, the alpha and omega....

...it is the right starting point for the tale I want to tell. I have been told, on more than one occasion, that a different opening might be better. Perhaps, but replacing that paragraph, to me, undermines a structure important to the overall plot.

In this post I want to explore a little of what I see in this paragraph and why I think it is so important to the overall story. Here then is the opening to Gods Among Men.

Damon Roth built a grand house. An extensive foundation supported mighty oak limbs that reached skyward, unwavering in their duty, holding soaring gables aloft through the centuries. Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. Color-stained eyes framed the world in a kaleidoscope of possibilities. Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a resplendent thicket of trees that concealed the mansion from the world. Only the central tower, covered in a spider-web of vines, was tall enough to break the barricade of trees. From there Wizard Roth changed himself by changing the world.
The first two words identify the protagonist, Damon Roth. It tells the reader to watch this person. In addition, the name "Damon" carries symbolic connotations that I exploit throughout the story.

"Built" marks him as a person of action and accomplishment, someone who plans, implements those plans, and sees them through to completion. "a grand house" tells the reader Damon is capable of working on a large scale, of having a vision of a end result and successfully navigating the difficulties to see that vision fulfilled.

The first sentence is symmetrically linked to the last one.

From there Wizard Roth changed himself by changing the world.
"From there" implies the tower mentioned in the next to last sentence, but that tower is located at Damon's grand house, mentioned in the first sentence. "Wizard Roth" informs the reader that this is a fantasy story and that Damon Roth has magical powers.

"changed himself" is the pivot point of the paragraph and the story as a whole. In two words it tells you that everything that follows is because Damon Roth wants to change who he is. His motivations are not for power or riches, but to become a different person. Whatever else happens, no matter the appearance or people affected, everything in the end is about Damon Roth and his personal quest.

The two words "changed himself" define the emotional center of the story, and raise a series of questions. What is it Damon wants to change about himself? Why does he want to change? What does he want to change into? Does he want a physical, spiritual, and/or psychological change?

One additional question is raised: How does Damon plan on changing himself? That is answered by the closing phrase, "by changing the world." The scope is defined, the world as a whole is about to be reordered by Damon Roth.

With just the opening and closing sentences, the reader has been told this is an epic fantasy whose central character is willing and capable of challenging the established order to achieve a personal goal.

The opening and closing lines of this paragraph are symmetrical in that they focus upon a central theme. Who is Damon Roth? What is he planning? When is he going to act? Where is he at? Why is he doing the things he does? How far will he go to achieve his goals? The rest of a story is to answer these questions.

The other sentences in the opening paragraph have a similar symmetry, something I will discuss further in the second part of my analysis.

Friday, June 12, 2009

Continuity and Where it Forces You to Go

Last time I wrote about Pantzing Versus Plotting as contrasting styles of writing. Despite their multiple differences, both styles share one point: A need for continuity.

Pantzers often don't worry much about continuity during their first draft. For example, I heard one pantzer tell how they began a story with their central character as man who by the end had become a woman. Not as a plot twist, the author just forgot they were man and began writing the character as a woman. Obviously, a fixed choice of gender must be made during the editing process.

As a point where pantzers and plotters agree, the both must maintain continuity from sentence to sentence.

For example, another pantzer told of when he wrote about his hero being hit over the head with a mace. He followed the logical train of events from that point and ended with his hero dead on the floor. This, in turn, fundamentally changed the direction of his story from that point forward.

For myself, I have written many sentences that had unintended consequences within my story, though none so serious as killing off a central character. As an example, in ...Awakens the Outer Circle,..., the second chapter in my epic Gods Among Men, I wrote a sentence off the top of my head that went places I never expected. The sentence I wrote was:

"Artemis Arrowsmith woke from the dream reaching for her bow."

Seems innocent enough, doesn't it? But consider all the things implied by the sentence. I establish the character I want to write about, Artemis Arrowsmith. Then comes a key word: woke. She was asleep, unaware of what was happening around her, and something made her wake up. What was it that happened? I didn't know for sure at that moment, but it fit with the word "Awakens" in the chapter title; and I knew it involved Damon Roth's appearance in Guildtown, the event running through the next few chapters. I.e. Her waking up was related to the central plot.

Then comes the phase, "from the dream." What dream? I had no idea when I wrote that sentence what the dream was. It just sounded like a cool way to open the paragraph. Plus it fit with waking up from a slumber. But now that I had mentioned a dream I had to come back to it in some meaningful manner. This need for continuity spawned a major, unplanned, subplot which I had to weave into my central plot.

The phrase "reaching for her bow" was originally a throw away line. I meant it only to identify her as an archer. Now however, it was linked to her waking up and the dream. The dream made her feel threatened, so she reached for her weapon. Why did she feel threatened? The content of the dream had to supply that emotion, so the throw away line became a driving force for the subject matter of an unplanned dream sequence that was mucking with my central plot.

I began to understand the appeal of pantzing: don't worry, fix it in the edit. The problem with this: I had a plot I needed to get back to.

Also in this innocuous opening are a host of simple questions: If Artemis is waking up, where is she? Why is she there? Is she in a bed, or on the floor, or on the ground outside? Is she in jail, or at an inn, or in her own home, or in a forest? Is it morning or night time? Are lights, noises, or smells associated with what just woke her up?

Each of these questions deserves an answer, and each answer drove the story in one direction or another. Each question carried infinite possibilities, and each choice limited the possibilities available to answer the next question. The need for continuity with random sentences drove plot changes in my story, both major and minor.

I'm sure a pantzer would understand and have accepted it as a matter of course. For a plotter like me it was damn frustrating. It is part of what took me so long to get the story started properly. The beginning of the story shapes the middle which determines the end. Small changes magnify as they go along until they whole story changes in ways that are hard to predict or control. Fortunately, I had characters and events in my story powerful enough to bend the subplots back to main plot. The additional subplots added muscle, but the plot, for me, is the bones that provide structure.

Tuesday, June 9, 2009

Pantzer versus Plotter

There are two basic schools of writing: Pantzing and Plotting.

Most of the writers I've talked to have been pantzers, meaning they write from the seat of their pants. They have no idea where the story is going until they have written it. At best, they have a few general moments they know they want to work towards, often they know how they want begin and end the story, but little more than that.

Pantzer's don't know who is going to live or die in their story at the beginning, or even who the central characters are, until the words are on the page. They don't know who will live and who will die. They often don't know who the heroes or villains are, or what they are fighting over, or why they care. Pantzers write sentence after sentence to discover the story they want to tell, then edit what they wrote so it reads well.

This, to me, is a bizarre way to write.

I am a plotter. That is, I need an outline before I can write. I need to know who the central characters are, what their goals are, what they will do to achieve those goals, and what they won't do. I need to know who lives and who dies, how they die, and who would be better off dead. I need to know what the conflict is over, how the characters break down into sides over the conflict, why it is important for each side to win, and what the result of any particular side's victory means to them and others. I need all of this and much more information; not in a vaguely defined way, but hard specifics I can write towards.

Pantzers have the advantage of speed. A pantzer can crank out a good size story in a year or two. I spent decades fleshing out the story for my epic, Gods Among Men, before I felt like I could really write much of it. I wrote a lot in those decades, but whenever I ran into a question I didn't already know the answer too I had to stop and spend days, weeks, and even months finding answers that satisfied me and worked with my central plot.

I think the result is worth the extra time it took. I can give detailed answers to almost any question about the world or the characters or the plot. More importantly; I like, really like, my plot, my characters, the story arc, the settings, and so on. I love the world I have created in my mind, with all of its flaws and including the parts of it that run against my personal ideology.

Currently, I am editing At The Lady's Behest Comes..., the first book in Gods Among Men. I hope to have it up to submission quality by late this year, though I fear that is optimistic. Looking forward, I believe I can create first drafts for the remainder of the story as fast as any pantzer could, maybe faster. Editing each book to make them publishable will take longer, of course, but I know where I am going and I have an outline to get there. That's a nice place for a plotter to be.

Tuesday, June 2, 2009

The War on Words

Last time I wrote about writing crutches and how they weaken prose. I cited my own problems with recognizing the passive voice. I also discussed my tendency to use "ly" words such as sadly, happily, angrily, and so forth to describe a mood or emotion rather than letting character actions or words do the work for me. Towards the end, I wrote:
With regards to the passive voice problem, I am now declaring war on the "to be" verbs. (Is, are, am, was, were, has been, have been, had been, will be, will have been, being.) This lets me focus on a well-defined set of words that are often the hallmark of the passive voice. When I find a sentence with one of these words I will examine it to see if I can rewrite it without a "to be" verb. Often I won't be able to, but just as often I will discover a more natural, less awkward way of expressing the same idea. At the very least, I believe the practice will make me a better writer.

I spent much of the last week eliminating specific words. Pleased with the result, I expanded my search to a much broader list of words. To be precise, I made a long list of "ly" words, such as I mentioned above, and sought them out with a renewed passion.

I eliminated the vast majority all these words with little trouble. Often I could delete these words without altering the sentence at all, a sure sign the words were superfluous. In other cases the sentence had to be changed, but the new sentence almost always proved to be demonstrably better. In a very few cases I could neither eliminate the word, nor construct a superior sentence that wasn't rambling or awkward. In those few cases, I left the original sentence untouched.

I lost almost two-thousand words from my manuscript. This, in part, is a result of the eliminated words and reformed sentences. Much of the reduced word count, however, came from my realization that a number of sentences were redundant or otherwise unneeded. The exercise had the unexpected benefit of forcing me to look at sentences in isolation.

During a normal editing pass I read a section or chapter in sequential order from beginning to end. The flow of the work makes me see words and sentences as part of a bigger whole. Small problems become lost in a forest of changes. I ignore bad or weak sentences because they are surrounded by better ones.

By focusing on eliminating specific words, I forced myself to pay attention to sentences out of context. It forced me to think about the specific meaning of individual sentences and what purpose they served in the narrative. In previous edits I skimmed over many sentences and thought, "that works." This time I forced myself to study each sentence, one at a time, and ponder, "Why is this here?" When I couldn't answer that question to my satisfaction, I deleted the entire sentence rather than rewriting it.

I now find myself paying much more attention to sentences as I write them. By the time I reach the end of a sentence or paragraph I am editing it to see where I can remove clutter, redundancy, and weakness .

The end result: I believe this exercise made me a better writer. I therefore deem it a success and will continue to employ it as needed.

Wednesday, May 27, 2009

Writing Crutches

I am currently finishing the latest editing pass of ...Warns The Ruling Circle..., chapter three of Gods Among Men. I have reached the point in my editing process where I listen to the recording of the writers group meeting where the chapter was reviewed. In the middle of the recording is a point about how I keep using the passive voice in my writing.

This relates to my long standing war with grammar. I am, at best, poor at spotting these types of problems. I have to use a dictionary or do research on the web to define "passive voice". Even then, the definition is a just a string of words to me. I recognize each word, I can tell the definition is well formed and clear, I get the basic concept, but a clear grasp of the details never crosses into into my consciousness.

Mind you, I am not a stupid man. I am a computer programmer. I read and understand highly technical books and articles loaded with technical jargon on a regular basis. Nevertheless, I don't really understand something like:
form of "to be" + past participle = passive voice

Here's what I do get: Does a sentence sound awkward and ill-formed or not?

For example, "Why was the road crossed by the chicken?" sounds to my ears like an awkward phrase. It is an unnatural way to ask the question. It has the same content as "Why did the chicken cross the road?" which is clear and more natural. I know, intellectually, the awkward sound of the first version comes from the fact it is in passive voice. I know this because the web site I copied it from says so. Had the website not explained this I would never have been able to identify the problem, I would have just known there was a problem.

Listening to recording of the writers group meeting, I realized that the passive voice creeps into my writing as a writing crutch. The passive voice is not grammatically incorrect, but it does detract from the content of the writing. Often, the passive voice is a lazy way to say something.

As I write, particularly on my early drafts, I tend to focus first on plot and character. Style is a matter of polishing the final work. Rewording a sentence to avoid the passive voice takes more time and effort. Rather than take that time, make that effort, I unconsciously lean on the passive voice over and over. Over time, using this writing crutch weakens my characters and erodes the story.

This is not the first time I found myself relying upon a writing crutch. The use of the "ly" words is also a crutch. (Angrily, sleepily, madly, stoically, happily, sadly, etc....) These words are a lazy way to establish a mood or emotion. Often they can be left out without changing the content of a sentence, letting the context establish mood and emotion. Sometimes descriptions are needed instead. For example, "What do you want," she asked angrily. versus, "What do you want?" she asked, her hand clenched in a fist.

When I discovered I had an problem with overusing and abusing "ly" words I declared war upon them. I began scouring my writing for every instance and replaced as many as possible. Sometimes I couldn't, but I did manage to reduce the problem to an acceptable level. Now I try to avoid "ly" words in the first draft, which makes my editing process shorter and simpler.

With regards to the passive voice problem, I am now declaring war on the "to be" verbs. (Is, are, am, was, were, has been, have been, had been, will be, will have been, being.) This lets me focus on a well-defined set of words that are often the hallmark of the passive voice. When I find a sentence with one of these words I will examine it to see if I can rewrite it without a "to be" verb. Often I won't be able to, but just as often I will discover a more natural, less awkward way of expressing the same idea. At the very least, I believe the practice will make me a better writer.

I admit, this approach is a gimmick. It isn't a true substitute for understanding grammar. But, since I don't really understand grammar, I have to rely on gimmicks to help me improve my skills. It may not be the best approach, but it is a technique that has worked well for me so far.

Thursday, May 21, 2009

Antagonist: A Closer Look At Demiurge

A while back I wrote abut the roles of protagonist, antagonist, hero, villain, antihero, and antivillain in my story, Gods Among Men. Today I will delve deeper into the role of antagonist and how my character, Demiurge, fills that role.

The antagonist is fundamentally a reactive character. It is the protagonist that initiates the action and drives the plot. The antagonist reacts to what the protagonist does. It is common for the antagonist to either be the hero or villain of the story, but Demiurge is neither.

Once, a very long time ago, Demiurge was a great hero. That was before he was killed in his war with The False Gods. In the final battle he was utterly destroyed, yet continued to exist. He is now a grotesque aberration, neither dead nor alive. He has no choice in this. The one thing he fundamentally cannot change is himself.

Demiurge's current relationship to most people is similar to our relationship with insects. If an insect annoys us we either make it go away or kill it. If an insect is doing something interesting we might watch it for awhile, but likely not interfere. Otherwise, we ignore insects. Few insects occupy our thoughts for more than a moment and all are soon forgotten.

It is this attitude that keep Demiurge from being hero or villain, antihero or antivillain. The mundane world means too little for him to either save or destroy it. He has no interest in causing harm, and makes no effort to stop tragedy.

Damon Roth, my protagonist, is another matter. Damon Roth at one point has something Demiurge does care about, and proceeds to play a shell game with it so Demiurge can't find it. What is it that Damon has that Demiurge wants? My MacGuffin, the satchel I wrote about in a previous post.

Damon Roth puts Demiurge in a unique position. Demiurge wants the satchel more than anything else in the whole of creation. He cannot ignore Damon like he does others. Nor can Demiurge kill him. Damon has arranged that if he dies Demiurge will never find the satchel. This allows Damon Roth to lure Demiurge into a battle of wits and wills, subtle manipulations and opaque strategies. A game of chess with everyone else as pawns to be used or discarded as the situation demands. A contest both know can only end in the destruction of one of them.

What does Damon Roth want from Demiurge? Demiurge is the God Among Men, and that is what Damon Roth needs to become if he is to save all life on the planet. The only way Damon can do this is to destroy Demiurge and steal his immense power, knowledge, and memories.

What Damon needs to accomplish this goal is in the satchel. He must have the satchel and be near a distracted Demiurge in order to succeed. He dare not let Demiurge near the satchel until he can guarantee these conditions.

The other character's in the story revolve around these two figures and their cosmic conflict. They follow one or the other for a variety of reasons. Their individual fates depend on which one is ultimately triumphant.

Thursday, May 14, 2009

Protagonist: A Closer Look at Damon Roth

In an earlier post I spoke about the various roles of protagonist, antagonist, hero, villain, antihero, and antivillain. In that post I spoke in general terms about how those roles are filled in my story, Gods Among Men. Today I will delve deeper into the role of protagonist and how my central character, Damon Roth, fills that role.

The protagonist is the central character around which all action revolves. He is the driver of the plot, he creates the situation that everyone else responds to. Often the protagonist is either the hero or the villain, but not in my story.

Damon Roth cannot be the hero because he does not embody heroic ideals. In his past he committed horrible acts for his own benefit. Acts which harmed many, including people he cared deeply about, though he was unable at that time to acknowledge those feelings even to himself. The important point of his character is that he is still doing this. He will again commit and cause atrocities that will harm many including those he cares for.

This makes him seem like the villain. However Damon is not a villain either, at least not now. In his past he was a villain. He committed evil acts to promote himself; to advance his power, wealth, and ambition. Now he is searching for redemption. The acts he commits in Gods Among Men, as terrible as they will be, are intended to save mankind, to save the world and everything on it. To avoid the death of every living thing on the planet he believes, truly believes, that he must follow a ruthless plan that leaves a path of death and destruction in his wake. Some must suffer so all may be saved.

Important in this distinction is the word, "believes".

Just because Damon believes his actions are required does not make it true. His goals are clear, and the threat real. The path he chooses to address this threat and achieve his goals are dictated by the man he was as well as the man he wants to be. If he is successful then mankind and the planet have a hope for survival, not a guarantee. And his failure does not mean the death of hope. His solution is one possible answer out of many. It is the answer he believes in, the one he has the skills and personality to achieve. It is this ambiguity that also prevents him from being either antihero or antivillain.

If his plan were the only hope, with his failure resulting in the inevitable death of all life on earth, then he would be an antihero. A savior who lacks heroic qualities. If his plan were flawed, or the threat non-existent, then he would be an antivillain. A destroyer with at least some noble qualities. Since neither of these conditions are met, he cannot be either antihero or antivillain.

In the end, Damon must face the ultimate test. Successfully saving the planet is not enough for him to achieve the redemption he seeks. If it were, then his actions are tainted by the same self-serving motivations that made him a villain in his youth. To redeem himself Damon Roth must eventually sacrifice himself. His quest requires him to commit an act that harms himself terribly, but guarantees the world is safe.

Gods Among Men opens at the moment when Damon first realizes he must make such a sacrifice. Everything that happens from that point forward hangs on his acceptance of that fact.

Damon cannot be classified as either good or bad, hero or villain, antihero or antivillain. He is a flawed person of tremendous abilities dealing with an immense problem in the only way he knows how. In the end it is the reasons for his actions and how he adheres to those convictions that will determine his true worth.

Monday, May 11, 2009

When last we met...

Yesterday the group met to review chapter three, ...Warns the Ruling Circle..., of my epic Gods Among Men. They also looked over the latest version of chapter one, The Wizard's Spells..., to let me know if it still required formal editing by the group.

I had hoped, not vainly I believe, that The Wizard's Spells... would pass muster. That the group would say, "It's good enough, don't waste our time submitting it again." I was pretty certain that ...Warns the Ruling Circle... would require another major pass, but I was very hopeful for chapter one.

Alas, my hopes were dashed. The consensus was that while chapter one was much improved it still required one more editing effort by the group. But just one more. A final review to clean up the flotsam and jetsam still floating around in the text. We didn't discuss the details of what was wrong, just that it still has issues. I want to avoid infinitely editing this chapter, but I cannot ignore warnings from the group. I shall resubmit chapter one when my turn rolls around again.

Chapter three still has major problems in its first section, but surprisingly few problems in its other two sections. The first section will certainly require another significant reworking, and another editing pass, and possibly one more after that, but I think the crucial structure of that section is becoming much clearer. The problems are clear in any event, even if solutions are not. The direction I must take the chapter is known, it is the path from the start to the end that I must find.

Thursday, April 30, 2009

Naming in a Created World: Brant's Version.

A little while back Kathryn posted Naming in a Created World, in which she discussed the ways she has for coming up with names in her world. I found this article interesting in and of itself, but also because of the differences between her approach and mine.

I developed my story in fits and starts over a very long time. Sometimes years would go by with no actual writing taking place, just random ruminations. I am a spotty note taker, and I realized after a few years I was in danger of forgetting key elements of my story. What role did certain characters play? How did they fit into the plot? Who were they in opposition to? What was their story arc? What is this place? Why is it important? What does this doo-dad actually do?

I decided to address these issues in two ways: 1) The language used when I wrote scenes for the first time, and 2) The names I choose.

With regards to the names of characters, I tried to choose names that crystallized the character for me personally. I named one central character after Artemis, the Greek goddess of hunting, forests and hills, child birth, virginity, fertility. A huntress carrying a bow and arrows. With the name Artemis I captured the image of my character and defined much of her personality.

Another character I named Morel Rihtwis. This is a joining of the medieval words for moral, right, and wise. Again, when I read the name I know this character instantly. There is no doubt about how I should write his scenes.

My biggest exception to this scheme for naming characters is my protagonist, Damon Roth. I named him because I like the sound of the name as it rolled off my tongue. It was only later that I discovered it derived from the Greek story of Damon and Pythias, a story symbolizing trust, loyalty, and true friendship. Damon as a name means constant one. I fell in love with the symbolism, at how well it dovetailed with my thoughts about the character. I began using the ideas to frame much of Damon's character arc.

For me, names of people, places, and things became placeholders. Post-it notes within the story to remind me what I was thinking when I jotted down a quick thought. It is a technique which has served me well.