Showing posts with label protagonist. Show all posts
Showing posts with label protagonist. Show all posts

Wednesday, October 14, 2009

The Big Picture, Part 4: The World of Tomorrow

Foreword:

This post is part of an ongoing series laying out essential elements for understanding both the complex plot of my epic fantasy, Gods Among Men, and the byzantine plans of its protagonist, the wizard Damon Roth.

Here are links to earlier posts in this series.

The World of Today

As I mentioned in an earlier post, I see Gods Among Men as being set on earth in the very distant future.  At some point where Arthur C. Clarke's adage, “Any sufficiently advanced technology is indistinguishable from magic” has finally come true.  

In my last post, I explained how in my mythology the faerie world exists, but broke off most contact with humans in our early pre-history.

Adopting this mythology lets me both claim that supernatural entities—and hence supernatural or magical powers—exist, and explain why mankind at our current moment in history would be largely unaware of that fact.

It also, however, begs the following question: From this point, meaning our present, how does our modern society twist and turn to become my fantasy world of the future?  A world that draws heavily on Medieval and Renaissance imagery with Gothic overtones.  A place where Greek mythology and Shakespearean tragedies are plot elements in a battle of wills between the protagonist, Damon Roth, and the antagonist Demiurge.  The kind of world where spacecraft coexist with spellcraft.

Where Do We Go From Here

It is my belief that certain trends in mankind’s past will continue into the future.  First and foremost, there will be scientific and technological progress.  Mankind will learn more about biology, genetics, physics, and a host of other subjects.  Computer technology will advance, as will space travel, engineering, and the like.

Take these assumptions forward an indefinite period of time; a thousand years or more, tens of thousands if need be.  What might be possible at the furthest reaches of these broad trends?

In my mythology, in the far future there will be practical space travel within the solar system.  There will be many colonies on asteroids, moons, and planets that are functionally self-sustaining. 

Nanotechnology is perfected and able to operate down at the atomic and possibly sub-atomic level. 

Genetic engineering has reached the point where building custom life forms from scratch is possible if one has the right tools. 

The differences between quantum mechanics and relativity theory have been resolved, and we have discovered how to draw vast amounts of energy from the universe itself.  (Or from alternate universes or parallel dimensions or the space between universes or some other techno-babble explanation.  The details here are not important. What matters is that there is nearly unlimited energy that can be tapped and converted to a myriad of uses.)

The Daemons in these Details

But I do not have a utopian view of the future.  There are now, and will continue to be, those who oppose progress of the nature I describe.  We have terrorist and dictators now who seek to disrupt the stability and peace of our world.  Who, if given a chance, would cast us into a dark age. 

I doubt the current batch of thugs have much chance of success, but suppose that desire continues to burn in one form or another for generation after generation.  Suppose evil itself has a form, perhaps intangible, that will return over and over, searching for a way to break the foundations of civilization. 

In my mythology, at the very height of our technological prowess, those who would do great harm found a way to do so.  A way beyond their imaginations or ability to control.  These evil men and women destroyed themselves, and unleashed forces that sent earth spiraling into a new dark age. One which isolates people on earth from their brethren in the space colonies. 

In the process, the destroyers of civilization unleashed Daemons on the world of tomorrow.

Daemons are hybrid humans whose descendants will be called Wizards because of the powers they command which appear to be magical.  Powers rooted in the merger of quantum mechanics, relativity theory, computer science, nanotechnology, biology, and genetic engineering.

I shall go into further details about daemons in a later post.  One point worth noting is that my antagonist, Demiurge, is the last and most powerful of the original daemons.  At the height of his power his name became synonymous with the honorific people hailed him by: God Among Men.

What Is Important To Damon Roth?

The events leading up to the fall of the scientific and technological civilization give rise to the magic that permeates my story.  In a later post I will detail the scientific nature of magic in my mythology, and how its creation resulted in the new dark age.  The key point right now is that Damon Roth and Demiurge are the only characters who have knowledge about the true nature of magic.  This knowledge allows both of them to control people and events in ways impossible for anyone else.

Damon also has detailed information about how the societies on earth and in the space colonies developed.  He knows the strengths and weaknesses in both, understands their history and goals, and is prepared to bend both to his will.

Damon’s plan to confront the future threat he knows of requires those on earth and those in space to unite with elves and other races.  Both humans on earth and those in space must agree to abandon their existing governments and social structures and adopt new ones of his creation.  Damon gives each side the chance to do so willingly, knowing their leaders will refuse.  After their refusal, Damon violently destroys those who oppose him, saving those who are more amendable to his plans.

The details of what happened to those on earth and those in space are important, and beyond the scope of this post.  Later posts in this series will explain what happened to each and how their respective experiences are needed for the survival of humanity and the rest of life on earth.

And On Another Note…

I am approaching the complex hub of my mythology.  The events that foreshadow the tale I am trying to tell in Gods Among Men. Many times in this article I have had to use a phrase like, “In a later post I will explain…”  This is because there is much information that I developed in fits and starts over many long years.  Details which I have never formally expressed in spoken or written words. 

I hope I am clear in my explanations, and the world I describe understandable.  I believe this exercise helps me order my thoughts and answers my own questions about my own work. 

It does take a long time to write these posts, however.  Much longer than it took to write most of my earlier posts.  The amount of time I spend actually writing and editing on Gods Among Men has decreased dramatically in recent weeks. 

I may need to intersperse some smaller, less complicated topics amidst this exploration of my mythology.  But I don’t want to stop writing on this subject out of fear that the clarity I have been blessed with recently will fade if I do.  I am uncertain how to resolve this quandary, so I will have to wait and see where inspiration leads me next.

Until next time, have fun.

Wednesday, September 30, 2009

The Big Picture, Part 1: The Point and Purpose

As I have mentioned previously, writing these posts helps me refine the ideas behind my epic fantasy, Gods Among Men.   They force me to express my nebulous thoughts in concrete sentences.    To take the vague and make it specific.

The protagonist of Gods Among Men is Damon Roth. Recently I had an epiphany where I saw behind Damon’s tactics, which I had instinctively settled on long ago, and grasped his strategy in a clear manner.  I glimpsed into the devious mind of a character I had created and truly understood him for perhaps the first time.  I saw how he treated the world as a chessboard, and people as pieces moving on that board.   The reasons behind his actions became clear to me, and I appreciated the elegant brutality of his solutions to problems. 

This knowledge allowed me to write a clear, concise summary of the fundamental story.  I tried to write down Damon’s strategy and tactics in a similar manner, but found myself balked by my mythology.  I discovered that to understand “why” Damon acts as he does requires understanding:
  1. The world he lives in
  2. The nature of the threat he is responding to
  3. His ideas for addressing that threat
  4. The reasons some oppose him and others support him.
  5. How he plans to eliminate those who oppose him
  6. How he plans to reward those who support him
  7. Why he sees himself as a threat to his own plans, and his solution to that problem.
That is a tall order.  A single post, or even a single day’s work, is insufficient to write something that covers all of that.  To explain Damon’s strategy and tactics I must first explain the big picture in a way I have never done before.  It requires spelling out information that hitherto resides solely in my mind.  Plot points which I intend to incorporate into my story as needed. 

The finished story is the ultimate, and definitive, explanation for all of this.  But a summary of what I intend the story to contain, written so it is clear to the average person, is a reasonable goal.  In fact, such a summary is necessary if I hope to someday be published. 

Which brings us to the point and purpose of this series of posts, which I am calling The Big Picture.  In this series I will explore the history and mythology that forms the setting for Gods Among Men. I shall explain how the world transitioned from the way it once was to how it is now; and why that is important.  I will reveal enough of the back-story of central characters, along with their motivations, so that their goals are put into context.  I will explain the threat that Damon is responding to, along with his solution to the threat. Finally I will reveal Damon’s byzantine plot and what he hopes to achieve.   I shall reveal the cost he must pay for his plans succeed.

This is not to suggest I am going to post on this subject exclusively.  Merely that I will return to it regularly for some time to come.  It is, after all, a subject dear to my heart.  Plus, I don’t want the vagaries of memory and the demon of time to steal my current clarity of thought. 

Friday, September 18, 2009

The Unreliable Narrator

Most of the time, the reader can safely assume that the writer tells the truth.  That what appears on the page is an accurate version of events in a story.  This is not meant to suggest that characters do not tell lies to each other, or that the events themselves are plausible, merely that what is written on the page did in fact happen in the story. 

There are, however, exceptions to this rule.  The author can deliberately lie to the reader by relating events on the page, only to reveal that those events never actually happened in the story.  The narrator of the story becomes unreliable.

As an example, consider the movie, A Beautiful Mind, in which the principle character suffers from paranoid schizophrenia and has constant delusional episodes.  His delusions are presented to the viewer as if they are really happening.  It is not until much later in the movie that we discover that much of what we have witnessed on the screen never happened.  We are required to search our memories and decipher what was real and what was false.  What actually happened during those delusional moments is left to our imaginations.  The narrator of the story, in this case the director, has lied to us and is therefore unreliable.

This technique of storytelling dates back over a thousand years and is used for many different effects.  In A Beautiful Mind it is used to both explain the nature of paranoid schizophrenia and to make the central character more sympathetic than he would be without that understanding. In other works it is used to set up a surprise ending, or to make the reader/viewer think about something in a new or different way.

I make use of the unreliable narrator technique in my epic fantasy, Gods Among Men, as a means to:

  • Describe a major event
  • Build a mystery around that event
  • Lay out the social order
  • Explain the military structure
  • Establish the limits on the powers of normal wizards
  • Show how the protagonist, Damon Roth, exceeds those limits. 

In an earlier post, I wrote about how my late wife, Ellen inspired me to change three places where characters describe a major event and make those tales into flashbacks told from their point of view. 

Making this change was problematic  because the tale the characters were telling was not entirely true.  Their minds had been altered and parts of what they related were fictions placed in their consciousness.   They were unreliable witnesses to the event, which is not quite the same thing as being an unreliable narrator.   They believed what they said was true, and clues that their recollections were false were given to the reader even as they spoke.

Once I wrote those scenes as flashbacks, and turned their delusions into events that would appear to be true to the reader, I became the unreliable narrator.  I started lying to the reader by describing events that did not happen the way I wrote them on the page.

This opened up possibilities and gave me great advantages as a storyteller. The flashbacks became exciting, action filled scenes, each one building on the last.  In each telling I added details--private thoughts, worries, desires, and observations--that the character wouldn’t include when telling their version of events to others, but which gave important information and insights to the reader.  The downside was the reader was forced to think about what was real and what was imaginary.  To sort through the clues and decipher what really happened, and what were parts of a magically induced delusion.  These were problems I could live with.

Since then, I have thought much about the unreliable narrator technique.  Were I to use it too much, then the story would become unreadable.  If nothing can be believed then the essential suspension of disbelief  is forfeited and the reader loses interest. 

Therefore I decided upon a simple rule: I will only use the unreliable narrator in flashback scenes, and those scenes will only be told from one point of view.   In non-flashback scenes, what the reader sees on the page will be true and reliable.

For example, I have an extended flashback where Artemis Arrowsmith relates the events that led to the death of her lover Marcus.   This scene will be told solely from her point of view, albeit in third person fashion.  Her actions, thoughts, feelings, and memories will be told to the reader directly.  For other characters the reader will only be told what Artemis sees them do or hears them say or has related to her by another character.  Artemis might misremember certain details, or lie, or misinterpret events because of her own biases or preconceptions.  Thus she becomes an unreliable narrator of her own tale. 

But what she and others say and do both before her flashback starts and after it ends will be accurate and factual descriptions to the best of my abilities.  The reader can rely upon the scenes set in the present as containing only the truth.

The unreliable narrator is a powerful technique that allows authors to explore ideas, emotions, and experiences in ways that would be impossible otherwise.   In some cases, such as mine, it provides easy routes for including details that would otherwise be awkward or impossible to introduce.  It is an approach that puts unique demands upon the writer’s skill, and challenges the reader to think about what they read in new ways.  It is not the right choice for most works of fiction, but it is an option that should never be dismissed lightly.

Friday, August 28, 2009

Antihero: A Closer Look At Artemis Arrowsmith, Part 3

This post is part of an ongoing series about the central characters in my epic fantasy, Gods Among Men. Here are links to the earlier posts in this series.

Protagonist, Antagonist, Hero, Villain, Antihero, and AntiVillain
Protagonist: A Closer Look at Damon Roth
Antagonist: A Closer Look At Demiurge
The Nature of the Hero
Hero, Part 1: A Closer Look At Morel Rihtwis
Hero, Part 2: A Closer Look At Morel Rihtwis, Part 2
Hero, Part 3: A Closer Look At Tara Rihtwis
Hero, Part 4: A Closer Look At Tara Rihtwis
Antihero: A Closer Look At Artemis Arrowsmith
Antihero: A Closer Look At Artemis Arrowsmith, Part 2

Today I continue with reviewing the character of Artemis Arrowsmith, the woman who fills the role of antihero in Gods Among Men .

In my previous two posts on Artemis I established the journey she took from being a stock, male, character with no well defined role to a female character central to the story. Last time I focused upon the elements that would become seeds for her back story, about how on the surface she would appear to be completely different from the story's protagonist, Damon Roth, but underneath would have a history and personality that made her his natural ally. I described how Artemis became the lens through which the reader sees Damon Roth.

Within that framework were details that had to be filled in. Details that took years for me to determine and which were inspired and influenced by a motley collection of sources including, but not limited to, Greek mythology, Dungeons & Dragons, Dances With Wolves, Babylon 5, cheesy science fiction heroines, and the seven deadly sins.

First came Dungeons & Dragons, which is where Artemis first began. She was inspired originally by the ranger character class. Rangers in D&D are fighters with specialized knowledge of certain types of creatures that heps them become experts at fighting and killing those creatures. I incorporated this feature of rangers into Artemis's personality by making her exceptionally knowledgeable of, and focused upon killing, Gogs; humanoid creatures that have a wolf-like appearance along with some characteristics of wolves.

I couldn't have Artemis intent upon killing Gogs unless she had a good reason for hating them. Killing for no reason is the act of a villain, and I was determined that Artemis would not be a villainous character. Finding a reason for her to hate Gogs drove me to flesh out these creatures as something more than big nasty wolf-like monster. At the same time, I also needed a way for Artemis to gain her special knowledge about them.

Around this time I watched the movie Dances With Wolves, in which Mary McDonnell plays the character Stands With A Fist. Her parents were killed by Indians when she was a young girl, and then she was raised by a different tribe of Indians.

There on the screen were answers for why Artemis hated Gogs and where her expertise of them came from. Artemis hates Gogs because they were responsible for someone she loved dying, and her knowledge came from a period where she was taken captive and lived among a Gog tribe.

This solution raised other problems. I had already decided that Artemis was an orphan raised by the Guild, a world-spanning empire. This part of her history was important because it paralleled Damon's own childhood and was integral to using Artemis as a way to explain Damon to the reader. i.e. Artemis could not be raised by the Gogs, nor could it be her parents that were killed by the Gogs.

The solution to this quandary came from a merging of ideas from the science-fiction television series Babylon 5 and the story from Greek mythology of Artemis and Actaeon.

In an episode of Babylon 5 there was a tender, romantic moment in which the character Marcus Cole sacrifices his life to save the life of the woman he loves, military officer Susan Ivanova. This prompted me to add a love interest for Artemis, someone she grew up knowing and fell in love with. I named him Marcus, a homage to the character who inspired him. I decided that Marcus and Artemis would have served in the military together and that he died fighting Gogs.

In Greek mythology, the goddess of the hunt, Artemis, catches the mortal Actaeon spying upon her. As punishment she has him torn apart by his own hounds. I already thought of the Gogs as related to wolves, which in turn are related to hounds. Once I thought of Actaeon being torn apart by hounds because of Artemis, it was easy to conceive of Marcus being killed by Gogs because of something Artemis did.

I combined these ideas and decided that Marcus and Artemis were, at some point in the past, sent to a remote fort. Because of something Artemis did, Gogs overran the fort, Marcus died, and Artemis was taken prisoner. There she would learn about Gogs in great detail before she managed to escape and make her way back to civilization. As a plot twist, I decided the Gog who captures her and holds her prisoner would be Widukind, the Gog I created based on the work I did while developing Morel Rihtwis's character arc. In developing his relationship with Artemis, Widukind in turn became an antivillain.

Over time, Artemis's grief over what happened to Marcus became transformed into bitterness, which in turn became a wrathful need for vengeance against those she believes have wronged her. In particular Gogs suffer her wrath, but as Gods Among Men unfolds others become the focus of her burning rage.

Wrath, of course, is one of the seven deadly sins. Rage became the character flaw that made Artemis violent, even bloodthirsty where Gogs are concerned. Her excessively violent nature makes her cross the line between hero and antihero. It also means that at some point she must pay a heavy personal price for committing the sin of wrath.

There were other influences that drove Artemis towards the character she is now. Germanic and Celtic mythology offered ways to resolve problems with the timeline of events in her life. Movies such The Deer Hunter made me ponder the psychological effects the violent events in Artemis's life would have upon her, which led me to consider the affects upon her relationships with those closest to her. Songs such as the Moody Blue's Gypsy (Of a Strange and Distant Time) and Bill Whelan's Highstep inspired particular scenes that, in turn, made me tweak her character so I could eventually include those scenes.

In many respects, Artemis Arrowsmith has become my favorite character. Her flaws become entangled with her strengths, her failings color her successes. Her importance in Gods Among Men and her ever growing complexity as a character made me alter other characters, facts about the world, and even plot elements so that they better fit what I needed and wanted from her character. Without her I couldn't begin to tell the story that I have worked on for so many years now.

Monday, August 24, 2009

Antihero: A Closer Look At Artemis Arrowsmith, Part 2

Today I shall continue reviewing the development of Artemis Arrowsmith, the character who has developed to fill the role of antihero in my epic fantasy, Gods Among Men. This is part of a larger series of posts about the roles of protagonist, antagonist, hero, villain, antihero, and antivillain, and includes posts about the nature of the hero, protagonists and antagonists, and multiple posts about the more heroic characters Morel and Tara Rihtwiz. Those posts can be found by following the links to parts 1, 2, 3, and 4.

Last time I covered how I first included a male ranger-type character drawn from my Dungeons & Dragons (D&D) role-playing experiences, then evolved the character into being a female archer/hunter called Artemis Arrowsmith. Although I did discuss how the character underwent a sex-change and was renamed, I did not discuss the changes that occurred with her back story. That is because at this point in her evolution she had no back story to speak of.

To call Gods Among Men a large, complex tale is an understatement. It took a long time for me to understand what the story was, which made actually writing any of it rather difficult. For many years I was plagued by more problems than solutions and few of my vague thoughts made their way to written word.

Artemis was one of many characters included because I felt instinctively a need for certain archetypes common in fantasy and mythology. Over time, my thoughts on the plot began to coalesce and the real needs of the story became more clear. As that happened, some of the characters I first included were removed while others were altered, some quite dramatically.

The central character in Gods Among Men has always been Damon Roth. Part of my growth as a writer was understanding how making Damon Roth central to the story influences the development of other characters. To state this revelation in simple terms: all the other characters become defined by how they react and interact with Damon.

As originally conceived, Artemis was to be Damon's ally. For many years I kept her personality defined based upon stereotypical notions of what she should be like, and that made her impossible to write effectively. Once I realized Artemis needed a personality and history that made her a natural ally of Damon then she came into focus.

Thus began a slow mixing and matching of traits so that, upon first glance, Artemis would appear to be the exact opposite of Damon. He was a wizard, she was almost immune to magic. Damon was wealthy and lived in a grand manor, Artemis carried all her belonging in a backpack and had no permanent home. Damon was subtle, while Artemis was blunt. Damon planned everything he did with infinite care, while Artemis lived entirely in the moment, reacting instinctively to all that happened.

Underneath all these surface differences were the similarities that would bind them together. Both were exceptionally skilled, unusually intelligent, individuals who loved leading dangerous lives. Both were orphans, raised by the Guild, and inducted into service at a young age. Both had hurt those who cared for them, and both suffered guilt and regret over their actions. They each want redemption for their past sins. They want to be heroes, but both are willing to cross the moral lines that a true hero never would.

Then came the insight that firmly moved Artemis from merely an ally to a central character once and for all: Artemis is the lens through which the reader sees Damon Roth.

Damon needed to be mysterious; the reader must wonder about his motives and history and plans. Ergo, Artemis must ponder those questions. The reader should not trust Damon right away, therefore Artemis must not trust him right away. The reader should come to understand Damon overtime, so Artemis must come to understand him. Every question, every concern, every reaction I wanted the reader to have concerning Damon became the theme that ran through all of the scenes involving Artemis.

It was in this process that Artemis transitioned from a traditional heroic model of character to an antihero. As I explained in my post about Damon as the protagonist :
Damon Roth cannot be the hero because he does not embody heroic ideals. In his past he committed horrible acts for his own benefit. Acts which harmed many,including people he cared deeply about, though he was unable at that time to acknowledge those feelings even to himself. The important point of his character is that he is still doing this. He will again commit and cause atrocities that will harm many including those he cares for. ... The acts he commits in Gods Among Men, as terrible as they will be, are intended to save mankind, to save the world and everything on it. To avoid the death of every living thing on the planet he believes, truly believes, that he must follow a ruthless plan that leaves a path of death and destruction in his wake. Some must suffer so all may be saved.

If Damon is going to commit atrocities, and if Artemis is going to accept those acts as being required to achieve a greater good, then Artemis cannot be heroic in the classical sense. She must, on some level, be capable of rationalizing that certain amoral acts are required, and that is something a classical hero would never do. She is not a villain, because her acts do not spring from selfish desires, and she performs heroic deeds without thought of reward. She is flawed, and those flaws make her an antihero.

Friday, July 24, 2009

Hero, Part 3: A Closer Look At Tara Rihtwis

This is part of my continuing exploration on the nature of heroism in literature, and of the role of the hero in my epic fantasy, Gods Among Men. Here are links to parts one and two, and a link to the post that started this overall series about the various roles characters play in literature.

Today I am going into more detail on Tara Rihtwis, daughter of More Rihtwis. Tara's history is unique in my story in that She is the one major character who did not exist in my mind even as a concept when I first started writing Gods Among Men.

In the beginning I knew I wanted a wizard, who rather quickly became my protagonist Damon Roth; a knight/prince, who became one of my heroes, Morel; an archer/tracker/ranger, who became the antihero, Artemis Arrowsmith; an undead wizard, who became my antagonist, Demiurge; the evil warrior, who became my villain, Maelgar; and so on. I had defined roles that needed to be filled, and developed characters that met that need.

Tara was developed in a series of fits and starts. First I realized I needed someone innocent and inexperienced, someone who needed things explained to them. All of my initial major characters were worldly with many experiences involving dangerous and magical situations. As I wrote their scenes I often had times when something happened that would be obvious to them, but not to the reader. I needed someone the experienced characters had to explain things to so I, the writer, would have a reason to explain what was happening to the reader.

With that thought in mind, I created Morel's son, Tomas, and began developing his character. This brought my story to a screeching halt. Try as I might, I could not make Tomas into a character that worked as Morel's son. He was pedantic, two-dimensional, and wholly unbelievable. Worse yet, his interactions with Morel and others was boring to write and worse to read.

As I was struggling with this, and many other issues, I asked my girlfriend at the time to read over what I had written. After doing so, she had various good comments including, "You don't have any female characters."

This is an example of the blindness that can afflict a writer. I had thought of the characters before then just as what role they filled in the plot, not as to how their gender might affect their development. I had made all the characters male because I was a man and it made them easier for me to relate to.

Armed now with the knowledge that I was being stupid and sexist, I began looking for which major characters I could change from male to female.

I first changed Artemis Arrowsmith, my archer/tracker/ranger character, into a woman. She immediately became much more interesting and a slew of story lines opened up for her. I will detail those changes in a later post.

Casting about for another character to change, I spied dull, boring Tomas. I tried switching his sex like I had on Artemis. This did not work. The personal qualities I had given him were too deeply flawed for a gender change alone to salvage the situation. Tomas had to go.

Feeling sorry for Tomas, as writers will do for characters they have put a fair amount of time and effort into, I gave him some minor ability with magic and shuttled him off to become one of Damon's assistants. There, much to my surprise, surrounded by magic and books and all things arcana, he blossomed. The poor kid was never cut out to be a hero, he was a nerd. Who'd have thunk.

I was still stuck with needing an inexperienced character, and having one as a child of Morel still made sense, so I began crafting a daughter for him from scratch. I called her Tara as a shorthand note to myself.

Tara was the name of Scarlett O'Hara's plantation in Gone With The Wind. Scarlett was a willful, spoiled, debutante. The daughter of a rich, powerful, landowner who will do anything to keep her land and get what she wants. Whenever I read the name Tara I thought of Scarlett, which kept reminding me of some of the characteristics I wanted my new character to have when the reader first meets her.

Tara's impact on the other characters was felt almost at once. Morel developed a sense of humor and loved to tease her. Artemis became Tara's surrogate big sister, protector, and trainer. Maelgar, when he discovers who she is, see her as a way to trap or hurt Morel. Damon sees her as the hope of the future and tries to guide her toward the knowledge and experience she will need to succeed.

Tara became a character unlike the others in that she is not prepared for what is about to happen, but thinks she is. She boldly charges into dangerous situations that are far above her abilities to handle. Situations where she should die, but somehow survives through luck and skill and the intervention of those more powerful than herself. She discovers what it means to feel fear, and how to control it. She suffers, but does not falter. She learns the difference between being foolhardy and courageous.

In short, Tara starts out as an innocent and becomes a hero, though of a different mold than her father. Morel is a classical hero, but Tara is a more modern style of hero. As such she represents the changes that are happening in the world around her better than Morel, or anyone else, does.

In a later post I will delve more into the differences between her heroic model and Morel's. Until then, have fun.

Friday, July 17, 2009

Hero, Part 1: A Closer Look At Morel Rihtwis

This post is a continuation of my earlier posts about the roles of protagonist, antagonist, hero, villain, antihero, and antivillain, as well as my exploration on the nature of the hero. I have previously talked about the protagonist in Gods Among Men, Damon Roth, and the antagonist, Demiurge, and why both fail to be either a hero or villain. Today I will focus upon Morel Rihtwis, a man whose very name translates as moral, right, and wise.

Morel is an archetypal hero. Some of the characteristics that identify archetypal heroes are:
  1. Unusual circumstances of his birth
  2. Leaves family and lives with others.
  3. Traumatic event leads to quest.
  4. Special Weapon
  5. Supernatural help.
  6. Proves self on quest
  7. A journey that leads to an unhealable wound
  8. Atonement with father
  9. Spiritual apotheosis

Unusual circumstances of his birth
Morel is born into royalty, into one of the richest and most powerful families in the world. He begins life in the highest reaches of society with all of its advantages and disadvantages.

Leaves family and lives with others.
Morel's mother died before he was ten years old. His father was king of Zephyr and gone for most of Morel's childhood. Morel had a brother, Carloman, who was almost a decade his senior. Morel's earliest clear memory of Carloman is him leaving to join the military. Morel spent most of his childhood surrounded by tutors, trainers, and staff. When he was in his teens he joined the military as a prerequisite for one day inheriting Zephyr.

Traumatic event leads to quest.
Before Gods Among Men begins, Carloman, Morel's brother, dies in a senseless accident. Carloman was the heir apparent to the kingdom of Zephyr and the Rihtwis fortune. With his death, Morel becomes the heir apparent. Also, Morel arrives in the city of Guildtown, capital of the empire that Zephyr belongs to, shortly after the city has been attacked and its military defeated. These twin events, along with the responsibilities Morel feels as heir to a kingdom, forces him to follow Damon Roth. This sets Morel on a path to save his daughter, the kingdom of Zephyr, and the world as a whole.

Special Weapon
Morel wears armor forged from the hide of a dragon. This armor grants him superhuman strength and renders him almost impervious to magic. He also carries a sword forged by Damon Roth and Morel's distant ancestor, Gideon Rihtwis. This sword is unbreakable, never requires care or sharpening, and is capable of cleaving a person in two. Later, Morel will come into possession of a lance specially made to kill dragons.

Supernatural help.
Both the wizard Damon Roth and the False God referred to as the Lady aid Morel. In addition he will receive help from Elves. Damon saves Morels life and gives him the magical satchel that Morel will need as the story progresses. The Lady advises and protects his daughter, Tara, when he cannot. I have not yet decided how the Elves will aid him.

Proves self on quest
Remember when I mentioned that Morel will come into a possession of a lance specially made to kill dragons? He doesn't use it against a Komodo dragon. He fights a very large, very deadly, dragon in the prime of its life. In addition, Morel must also show his commitment to honor and duty despite personal costs. He risks his life on many occasions and dies, twice.

A journey that leads to an unhealable wound
Speaking of dying, Morel dies in the first book of the series. Fortunately, this is an epic fantasy in which death is not a career-ending injury. Damon restores Morel to life, but the wound Morel receives gives him problems for the rest of his life. Later, he battles Artemis Arrowsmith, is struck in the same place, and dies again.

Atonement with father
Morel is not close with his father, though he isn't estranged from him either. His father was absent for most of Morel's life, so the two really know each other through what they have heard from other people. Unknown to Morel, his father was involved in a dark deed that gave rise to the villain, Maelgar Tregadie. At some point this fact will be revealed to Morel, and there will be a reckoning.

Spiritual apotheosis
During his life Morel reaches a mythic stature that makes him almost universally admired. Even his foes hate him primarily for his virtues. He becomes the example others aspire to emulate, including his daughter, Tara. After Morel's death he is revered and mourned and cited as the person who embodied the best qualities of mankind.

Most of these qualities are shared by Damon Roth. What Damon is missing is what I believe is key to labeling someone as a hero: the moral center that guides and limits them. The limits placed upon a hero by themselves are, to me, a crucial element in their heroism. It is that moment when when the hero thinks, "I need to kill/hurt/steal/etc..., but I won't because its wrong."

This is the crucial distinction between Damon and Morel. Damon will do anything he believes is required to accomplish his goal. Morel will not. Morel is willing to accept failure as a consequence of doing what is moral and right, which makes him wise.

This subject is too big for a single post. I will continue with Morel for at least one more post, detailing some of the inspirations for his character. Later I will delve into his daughter, Tara, and explore other types of heroes and how they are represented in Gods Among Men.

Tuesday, July 14, 2009

The Nature of the Hero

Over the last few months I have come to realize that my story, Gods Among Men, has a subtext I did not originally intend. Implicit in the characters and their interactions is the question of what it means to be a hero or a villain. Given the parts of the story I have focused upon so far, I have written mostly about the characters I think of as heroes in one way or another.

I have always thought that some of my characters where "more pure" in their heroism than others. I am familiar with various mythic traditions and did weave ideas that appealed to me into various characters. Before now, however, I never tried to formally define the various types of heroism and how they applied to specific characters.

The formal concept of the hero can be traced to Greek mythology. The word hero originally meant the person was a demigod; the offspring of a mortal and a deity. At this point the word does not imply any moral virtue, merely parentage.

Looking back, I realize now that this idea influenced the development of my protagonist, Damon Roth, and his relationship to my antagonist, Demiurge.

An important step in Damon's true quest is to become the God Among Men. To achieve this goal, Damon must form a bond with Demiurge, a god-like being. The relationship Damon seeks with Demiurge is not dissimilar to that of a grown child with an aged, ailing, parent. Symbolically, Damon becomes Demiurge's child and in so doing become a demigod and hence a hero; at least by the criteria of classic Greek mythology. By becoming a hero, Damon steps closer to his true goal: redemption for his past sins and the salvation of his soul.

In later mythology, the concept of the hero became associated with other characteristics. Courage, self-sacrifice for the greater good, the willingness the face danger and almost certain death, and various moral qualities. The moral qualities become especially important. A hero in later works is often defined by the lines they will not cross, the acts they will not commit, even when everyone else says the acts are necessary or even required. A hero in later mythology is the person who risks all, including the safety of those closest to them, because their moral center demands it of them.

By this standard for heroism, Damon fails to become a modern hero. Yes, he has courage and will face danger and certain death. But he is also the ultimate pragmatist. If the surest way for him to achieve a goal is a dark deed, then he will cross that line with little hesitation. And, while he will ultimately sacrifice himself, it is not so much for the greater good but to complete his redemption. Mankind as a whole will benefit, but Damon's reason is a selfish one designed to benefit himself. To be a modern hero the end result is not sufficient; the means you use and the reasons behind your actions matter.

Damon wants to be a hero, but never can be. He can become a demigod, he can be a protagonist that provides the story with a direction and a plot, but his own moral failings keep him from being more.

In Gods Among Men the role of classical hero falls upon Morel Rihtwis, a man willing to sacrifice the world rather than let innocents suffer. A man of destiny who wants power solely so he can help others. He actively pursues greatness and seizes his destiny. He regrets the personal sacrifices he must make, but never seriously considers not making those sacrifices.

A more modern version of the hero is embodied by his daughter, Tara. She wants to follow in her father's footsteps, until she sees the cost she must bear to do so. At this point she would turn aside, except she comes to realize how many would suffer if she did so. She accepts her personal sacrifices for the betterment of all. Greatness is thrust upon her, her destiny is set by forces out of her control.

I will revisit this exploration of the concepts surrounding heroes and heroism in later posts. I plan on focusing more upon Morel and Tara and delving deeper into my motivations for how I have developed their characters. After that I will look also at other variants of heroes including Byronic heroes and antiheroes. After that I will turn my attention to the villains and antivillains in Gods Among Men and the mythic roots behind their characters.

Thursday, July 2, 2009

Blogging on Blogging

I have noticed a strange, positive, effect blogging has had upon me. When I began I wondered what I could write about once or twice a week. I decided to focus upon my epic, Gods Among Men, and the issues I deal with in trying to write, edit, and eventually publish it.

I discovered there was only so much I could say about editing before I began repeating myself. And since I haven't tried to publish Gods Among Men yet there is nothing to say on that subject.

This left writing itself for me to blog about. Yes, I did post tidbits about the group meetings and such, but most of my posts became about my story. My ideas, goals, characters, plot, how Gods Among Men fits into literary genres and so forth.

Writing the blog forced me to put concrete words to amorphous ideas. To take ill-formed concepts and express them in a clear, concise fashion. At least, as clear and concise as my talent and verbose tendencies will allow.

As one of many possible examples, consider my protagonist and antagonist. I knew in my head, more or less, what I wanted from them as characters, but I had never clearly expressed those ideas aloud even to myself. In my story I had to write about them in an indirect, literary, fashion. When I wrote about them in the blog, however, I was required to state directly who they are, what they want, how they fit into the plot, and so forth.

As I blogged about these important characters I would write a sentence, reread it, and say, "No that's not right." So I would re-write it and say, "closer, but still not right." And so on until I discovered the phrase that captured, for me, what I was doing and why. In this process the general, often non-specific, thoughts in my head gelled into strong central themes.

These themes were always in my work, but in an ad hoc, sometimes unintentional, fashion. Now I see them with better eyes and can craft the scenes to support and enhance those themes in a more rigorous way. Blogging about my writing made me a better writer.

I plan to continue this trend in future posts. To lay out more details about the characters, culture, and world in my story. It could be considered a huge writing exercise of sorts. The result may well be of interest to me alone, but since I am doing this primarily for my own benefit I can live with that. In any event, for those interested in improving their own writing I can recommend blogging about your writing. It certainly has helped me.

Monday, June 29, 2009

Analysis of My Opening Paragraph: Part 3

Today I am continuing my narcissistic and self-indulgent analysis of my opening paragraph. In Part 1 of this analysis I established the pattern of focusing upon the symmetrical relationship between the opening and closing lines. I continued this pattern in Part 2 where I focused upon the second line and its relationship to the next to last sentence. Today I will continue first by looking at the third sentence and the matching second-to-last sentence. Assuming I don't bloviate too much, I will conclude by looking at the fourth, and middle, sentence in the paragraph.

For ease of reference, here again is the paragraph in question:
Damon Roth built a grand house. An extensive foundation supported mighty oak limbs that reached skyward, unwavering in their duty, holding soaring gables aloft through the centuries. Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. Color-stained eyes framed the world in a kaleidoscope of possibilities. Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a resplendent thicket of trees that concealed the mansion from the world. Only the central tower, covered in a spider-web of vines, was tall enough to break the barricade of trees. From there Wizard Roth changed himself by changing the world.
And the sentences I will be focusing on first are:
Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. ... Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a
resplendent thicket of trees that concealed the mansion from the world.
In Part 1 of this analysis I established that the paragraph, and by implication the entire story, is about my protagonist, Damon Roth. I inform the reader that Gods Among Men is an epic fantasy whose central character is willing and capable of challenging the established order to achieve a personal goal.

In Part 2 I explained my use of personification to link to older literary genres, most notably Medieval, Renaissance, and Victorian. I established that everything said about the house as if it were a person is in fact a comment on Damon Roth.

With that thought in mind, consider the phrase, "Wide windows were the manor’s great eyes". The image of the manor's windows as eyes links to Damon's eyes. By implication this links to his vision of the world, both as he sees it now and how he thinks it should be.

This leads to "searching in all directions". On the surface it says the windows face in every direction from the house. Underneath, by personification, it implies Damon is searching for something. Saying he is searching in all directions carries hints of uncertainty. Does Damon really know what he is looking for? Would he recognize it if he found it? Does he have an idea where it might be, or is he flailing about hoping to stumble across what he wants?

In the sentence "from behind a gothic countenance" we again are given a visual image of the house as a European Gothic manor. This style of architecture begins in 12th-century and lasts into the 16th century, again pushing a Medieval and Renaissance image of the novel's culture. The sentence also continues the theme of linking to literary genres such as Victorian era Gothic novels.

Given that I am writing a fantasy novel, it is fair to assume that the Gothic reference links to Gothic horror. To be honest, I have always loved the imagery contained in well-written Gothic horror, so I will admit it does strongly influence the direction I am taking my story.

Gothic horror does not focus upon what I refer to as "horror porn", i.e. an excess of gore and violence. Rather it focuses upon psychological and physical terror, mystery, the supernatural, ghosts, haunted houses and Gothic architecture, castles, darkness, death, decay, madness, secrets, and hereditary curses. The characters of Gothic fiction tend toward being tyrants, villains, bandits, maniacs, Byronic heroes, persecuted maidens, femme fatales, madwomen, magicians, monsters, demons, angels, fallen angels, the beauty and the beast, revenants, ghosts, perambulating skeletons, the Wandering Jew, and the Devil himself.

All of these elements are ones I try, with varying degrees of success, to include in Gods Among Men. With the phrase "a gothic countenance" I am informing the reader of the types of characters and storylines that they may reasonably expect to see throughout the epic.

Moreover, and more specifically, this phrase is a comment upon Damon Roth. He is a Gothic character. In point of fact, he has many of the characteristics of a Byronic hero, though that will only become obvious as the story develops.

Moving on, the second to last sentence begins with "Clear eyes actualized only one". The eyes are the manor's windows, so clear eyes are the clear windows; i.e. those that are clear panes of glass. Symbolically they are Damon's eyes, his vision of the world as it is and should be.

With the word "actualized" a new dimension is added to the story. The word "actualize" literally means make something real and give it substance. Therefore "Clear eyes actualized only one" symbolically means "Damon's vision of how the world should be is clear and he will make that vision reality".

The first two parts of the remainder of the sentence are "a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away". This is an image of controlled beauty, of life, of an ordered world. Damon's plans are not to destroy, but to promote life. He is not seeking chaos, but to establish a new order.

The final portion of the sentence is "a resplendent thicket of trees that concealed the mansion from the world." As I said in Part 2 of this analysis:
Forests, particularly in Medieval and Renaissance literature, were often used as a metaphor for the world or mankind as a whole. Therefore this sentence establishes Damon's relationship to the world and the rest of humanity.
Ergo, since the mansion is concealed from the world so is Damon. He is alone, isolated, outside. He is separate from the world that surrounds him. He is unseen, and therefore unexpected.

I conclude now with the central sentence in the paragraph. The one with no symmetrical partner and which therefore stands alone. The sentence:
Color-stained eyes framed the world in a kaleidoscope of possibilities.
Once again I return to the image of the manor's windows as eyes. "Color stained eyes" literally means "windows stained with color" which in turn implies stained-glass windows. This is foreshadowing for later when Damon goes to his casting chamber and begins to cast as powerful spell. All the windows he passes before he gets to the casting chamber are clear glass, clear eyes. The casting chamber has stained-glass windows, eyes stained with color. This sentence becomes a comment upon Damon's use of magic to examine all the possibilities of what could be, of how the world might be. The word kaleidoscope carries special significance because it translates to mean "looking at beautiful forms". The sentence as a whole therefore means Damon uses his spells to examine all the possibilities for the way the world could be beautiful to him. From all these possibilities he chooses one, and forces the world to conform to that vision.

This brings us to the end of my analysis. There is more that I see in the paragraph, but I have already written far more about it that I originally intended to. Perhaps no one else will read this in its entirety, but this has been a useful exercise for me. Writing this analysis forced me to put into words the ideas I have never articulated well before. In any event, now when someone asks why I am reluctant to change this one paragraph I can point to this analysis and say, "Here are my reasons."

Friday, June 26, 2009

Analysis of My Opening Paragraph: Part 2

This is a continuation of my personal analysis of my opening paragraph. The idea being to put into words what I see when I read it and explain why I am so reluctant to modify this one paragraph, despite advice to the contrary.

For ease of reference, here again is the paragraph in question:

Damon Roth built a grand house. An extensive foundation supported mighty oak limbs that reached skyward, unwavering in their duty, holding soaring gables aloft through the centuries. Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. Color-stained eyes framed the world in a kaleidoscope of possibilities. Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a resplendent thicket of trees that concealed the mansion from the world. Only the central tower, covered in a spider-web of vines, was tall enough to break the barricade of trees. From there Wizard Roth changed himself by changing the world.
In Part 1 of this analysis, I focused upon the symmetrical relationship between the opening and closing lines. i.e.

Damon Roth built a grand house. ... From there Wizard Roth changed himself by changing the world.
I summarized this relationship as follows:

With just the opening and closing sentences, the reader has been told this is an epic fantasy whose central character is willing and capable of challenging the established order to achieve a personal goal.

The opening and closing lines of this paragraph are symmetrical in that they focus upon a central theme. Who is Damon Roth? What is he planning? When is he going to act? Where is he at? Why is he doing the things he does? How far will he go to achieve his goals? The rest of a story is to answer these questions.

I will now focus on the second line and the next to last line. Here they are together.

An extensive foundation supported mighty oak limbs that reached skyward, unwavering in their duty, holding soaring gables aloft through the centuries. ... Only the central tower, covered in a spider-web of vines, was tall enough to break the barricade of trees.
In the paragraph's first sentence I introduced Damon Roth and his house and established the house as a statement about Damon's nature. In the second line I begin to flesh out the metaphor. I also start to establish a relationship to older literary genres. This connection to the other genres culminates in the next to last sentence.

In the paragraph's first sentence, I establish that Damon built the house. With the first words of the second sentence, "An extensive foundation", I establish, subtly I hope, that Damon works on a large scale. That his plans are "extensive" and have a strong "foundation".

The relationship to older literary genres begins with "supported mighty oak limbs". It was quite common in older genres to indulge in personification, i.e. an ontological metaphor where an inanimate object is presented as if it were a person. The object in the metaphor becomes a statement about the person.

"Mighty oak limbs" directly refers to the timbers Damon used to build his house, but indirectly indicate that Damon is a person of great strength, vitality, and power. "oak", in particular, is a symbol of strength, durability, protection, longevity, and re-birth. All characteristics I will associate with Damon throughout the story.

With "reach skyward" I imply several things, again with subtle intent, about Damon. Directly I and still talking about the beams and timbers used to build the house. Indirectly I am saying Damon is reaching for something, that he is looking up to some lofty goal. The word "skyward' itself carries several implications. His plans reach beyond the earth to encompass the whole of creation. Damon is reaching toward heaven, thus implying either a desire to be good, or to be God, or both. It carries the hint of his intent to become (partially) divine by becoming the God Among Men.

The phrase "unwavering in their duty" is simple. The house is still standing, and Damon will not falter in his quest, no matter the cost or burden he must bear.

The phrase "holding soaring gables" gives a physical image of the house. It implies a style of architecture that began in European countries and establishes cultural image of a Medieval/Renaissance/Victorian type of society. This is quite common in modern fantasy and gives the reader a touchstone of what to expect as more details of the society and culture are presented.

With "aloft through the centuries" I establish, for the first time, that this is not a new house. That it is very old and has withstood the test of time. It has successfully survived storms and resisted decay. Since the house is a metaphor for Damon, he too is centuries old and has survived adversity and resisted decay.

Skipping down to the next to last sentence, we begin by concluding the description of the house started in the second sentence. "Only the central tower," again underscores the image of a European style manor or castle, one with at least two wings, and a tall tower in the center. Since the metaphor, and the entire paragraph, is about Damon, the "central tower" must be "central" to Damon's personality and plans. The tower is a reflection of him in a fundamental way.

With that thought in mind, consider the phrase "covered in a spider-web of vines,". A spider-web symbolizes so much it is hard to list them all. Damon is the spider, at the center of the web, sensing the slightest tremor that effects his plans. He ensnares the unwary. In much of literature the spider carries an evil connotation, but it is the spider that traps and kills many of the insects that plague mankind and carry deadly diseases. The spider is cunning, patient, hardworking, skillful, and a lethal foe that poses no harm to those that it cannot consume and do not threaten it. All characteristics I want the reader to see in Damon.

I connect again to older genres with the phrase "was tall enough to break the barricade of trees." The "barricade of trees" refers to the forest surrounding Damon's house that was established in a previous sentence. Forests, particularly in Medieval and Renaissance literature, were often used as a metaphor for the world or mankind as a whole. Therefore this sentence establishes Damon's relationship to the world and the rest of humanity. This image is joined with the tower which is a reflection of Damon.

The tower is taller than everything around it, just as Damon is a larger character than all those who will surround him throughout the story. The image of the tower breaking the barricade of trees expresses his desire to be larger than humanity as a whole. To transcend his own humanity and become the God Among Men.

I spent a long time thinking about each word in this paragraph. I struggled with how it fit into literary traditions, and what it said about my world and my protagonist. Perhaps it is foppish arrogance to see all this in my own work, but I am trying to write something I hope touches on greatness. I do not claim to have achieved greatness, but it is the goal I set for myself. If I fall short it is because of a lack of talent, not a lack of desire or effort.

In my next post I will continue dissecting my personal views of the remainder of the paragraph. I will try to be briefer next time, but my own verbosity will no doubt assert itself as it did this time. Until next time, have fun.

Friday, June 19, 2009

Analysis of My Opening Paragraph: Part 1

A few months ago I wrote about the purpose of the opening sentence, and mentioned the opening paragraph to my epic, Gods Among Men. In that post I said:

I wrote the opening over and over, trying one starting point after another, until I finally found a formulation that felt right.

My final choice for the opening sentence introduces my central character and established a starting scene. It leads naturally into a first paragraph crafted to inform the astute reader what to expect from the whole story. The first paragraph is mirrored by the last paragraph of the entire multi-volume epic. Thus Gods Among Men is framed by two paragraphs designed to fit together. They form the beginning and the end, the alpha and omega....

...it is the right starting point for the tale I want to tell. I have been told, on more than one occasion, that a different opening might be better. Perhaps, but replacing that paragraph, to me, undermines a structure important to the overall plot.

In this post I want to explore a little of what I see in this paragraph and why I think it is so important to the overall story. Here then is the opening to Gods Among Men.

Damon Roth built a grand house. An extensive foundation supported mighty oak limbs that reached skyward, unwavering in their duty, holding soaring gables aloft through the centuries. Wide windows were the manor’s great eyes, searching in all directions from behind a gothic countenance. Color-stained eyes framed the world in a kaleidoscope of possibilities. Clear eyes actualized only one: a well-maintained garden of flowers and shrubs, a manicured lawn sloping gently away, and a resplendent thicket of trees that concealed the mansion from the world. Only the central tower, covered in a spider-web of vines, was tall enough to break the barricade of trees. From there Wizard Roth changed himself by changing the world.
The first two words identify the protagonist, Damon Roth. It tells the reader to watch this person. In addition, the name "Damon" carries symbolic connotations that I exploit throughout the story.

"Built" marks him as a person of action and accomplishment, someone who plans, implements those plans, and sees them through to completion. "a grand house" tells the reader Damon is capable of working on a large scale, of having a vision of a end result and successfully navigating the difficulties to see that vision fulfilled.

The first sentence is symmetrically linked to the last one.

From there Wizard Roth changed himself by changing the world.
"From there" implies the tower mentioned in the next to last sentence, but that tower is located at Damon's grand house, mentioned in the first sentence. "Wizard Roth" informs the reader that this is a fantasy story and that Damon Roth has magical powers.

"changed himself" is the pivot point of the paragraph and the story as a whole. In two words it tells you that everything that follows is because Damon Roth wants to change who he is. His motivations are not for power or riches, but to become a different person. Whatever else happens, no matter the appearance or people affected, everything in the end is about Damon Roth and his personal quest.

The two words "changed himself" define the emotional center of the story, and raise a series of questions. What is it Damon wants to change about himself? Why does he want to change? What does he want to change into? Does he want a physical, spiritual, and/or psychological change?

One additional question is raised: How does Damon plan on changing himself? That is answered by the closing phrase, "by changing the world." The scope is defined, the world as a whole is about to be reordered by Damon Roth.

With just the opening and closing sentences, the reader has been told this is an epic fantasy whose central character is willing and capable of challenging the established order to achieve a personal goal.

The opening and closing lines of this paragraph are symmetrical in that they focus upon a central theme. Who is Damon Roth? What is he planning? When is he going to act? Where is he at? Why is he doing the things he does? How far will he go to achieve his goals? The rest of a story is to answer these questions.

The other sentences in the opening paragraph have a similar symmetry, something I will discuss further in the second part of my analysis.

Thursday, May 21, 2009

Antagonist: A Closer Look At Demiurge

A while back I wrote abut the roles of protagonist, antagonist, hero, villain, antihero, and antivillain in my story, Gods Among Men. Today I will delve deeper into the role of antagonist and how my character, Demiurge, fills that role.

The antagonist is fundamentally a reactive character. It is the protagonist that initiates the action and drives the plot. The antagonist reacts to what the protagonist does. It is common for the antagonist to either be the hero or villain of the story, but Demiurge is neither.

Once, a very long time ago, Demiurge was a great hero. That was before he was killed in his war with The False Gods. In the final battle he was utterly destroyed, yet continued to exist. He is now a grotesque aberration, neither dead nor alive. He has no choice in this. The one thing he fundamentally cannot change is himself.

Demiurge's current relationship to most people is similar to our relationship with insects. If an insect annoys us we either make it go away or kill it. If an insect is doing something interesting we might watch it for awhile, but likely not interfere. Otherwise, we ignore insects. Few insects occupy our thoughts for more than a moment and all are soon forgotten.

It is this attitude that keep Demiurge from being hero or villain, antihero or antivillain. The mundane world means too little for him to either save or destroy it. He has no interest in causing harm, and makes no effort to stop tragedy.

Damon Roth, my protagonist, is another matter. Damon Roth at one point has something Demiurge does care about, and proceeds to play a shell game with it so Demiurge can't find it. What is it that Damon has that Demiurge wants? My MacGuffin, the satchel I wrote about in a previous post.

Damon Roth puts Demiurge in a unique position. Demiurge wants the satchel more than anything else in the whole of creation. He cannot ignore Damon like he does others. Nor can Demiurge kill him. Damon has arranged that if he dies Demiurge will never find the satchel. This allows Damon Roth to lure Demiurge into a battle of wits and wills, subtle manipulations and opaque strategies. A game of chess with everyone else as pawns to be used or discarded as the situation demands. A contest both know can only end in the destruction of one of them.

What does Damon Roth want from Demiurge? Demiurge is the God Among Men, and that is what Damon Roth needs to become if he is to save all life on the planet. The only way Damon can do this is to destroy Demiurge and steal his immense power, knowledge, and memories.

What Damon needs to accomplish this goal is in the satchel. He must have the satchel and be near a distracted Demiurge in order to succeed. He dare not let Demiurge near the satchel until he can guarantee these conditions.

The other character's in the story revolve around these two figures and their cosmic conflict. They follow one or the other for a variety of reasons. Their individual fates depend on which one is ultimately triumphant.

Thursday, May 14, 2009

Protagonist: A Closer Look at Damon Roth

In an earlier post I spoke about the various roles of protagonist, antagonist, hero, villain, antihero, and antivillain. In that post I spoke in general terms about how those roles are filled in my story, Gods Among Men. Today I will delve deeper into the role of protagonist and how my central character, Damon Roth, fills that role.

The protagonist is the central character around which all action revolves. He is the driver of the plot, he creates the situation that everyone else responds to. Often the protagonist is either the hero or the villain, but not in my story.

Damon Roth cannot be the hero because he does not embody heroic ideals. In his past he committed horrible acts for his own benefit. Acts which harmed many, including people he cared deeply about, though he was unable at that time to acknowledge those feelings even to himself. The important point of his character is that he is still doing this. He will again commit and cause atrocities that will harm many including those he cares for.

This makes him seem like the villain. However Damon is not a villain either, at least not now. In his past he was a villain. He committed evil acts to promote himself; to advance his power, wealth, and ambition. Now he is searching for redemption. The acts he commits in Gods Among Men, as terrible as they will be, are intended to save mankind, to save the world and everything on it. To avoid the death of every living thing on the planet he believes, truly believes, that he must follow a ruthless plan that leaves a path of death and destruction in his wake. Some must suffer so all may be saved.

Important in this distinction is the word, "believes".

Just because Damon believes his actions are required does not make it true. His goals are clear, and the threat real. The path he chooses to address this threat and achieve his goals are dictated by the man he was as well as the man he wants to be. If he is successful then mankind and the planet have a hope for survival, not a guarantee. And his failure does not mean the death of hope. His solution is one possible answer out of many. It is the answer he believes in, the one he has the skills and personality to achieve. It is this ambiguity that also prevents him from being either antihero or antivillain.

If his plan were the only hope, with his failure resulting in the inevitable death of all life on earth, then he would be an antihero. A savior who lacks heroic qualities. If his plan were flawed, or the threat non-existent, then he would be an antivillain. A destroyer with at least some noble qualities. Since neither of these conditions are met, he cannot be either antihero or antivillain.

In the end, Damon must face the ultimate test. Successfully saving the planet is not enough for him to achieve the redemption he seeks. If it were, then his actions are tainted by the same self-serving motivations that made him a villain in his youth. To redeem himself Damon Roth must eventually sacrifice himself. His quest requires him to commit an act that harms himself terribly, but guarantees the world is safe.

Gods Among Men opens at the moment when Damon first realizes he must make such a sacrifice. Everything that happens from that point forward hangs on his acceptance of that fact.

Damon cannot be classified as either good or bad, hero or villain, antihero or antivillain. He is a flawed person of tremendous abilities dealing with an immense problem in the only way he knows how. In the end it is the reasons for his actions and how he adheres to those convictions that will determine his true worth.